Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • GTA 6 cover art revealed
  • Summer Preview
  • Prime Day deals
  • Best gaming tech
  • New Games 2026
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action

The perils of innovation, and why Bloodborne is more like CoD than you think

Features
By David Houghton published 26 March 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

“Bah!”, we moan every November, with blindly religious fervour. “Call of Duty! Again! It’s the same again, because Call of Duty is always the same, and that’s just lazy and stupid. Let’s complain smugly until the collective power of our complaints makes it go away”.

And you know what? We’re wrong. Not just in our mad faith in the ability of collective snark to alter the very fabric of reality, but in our conviction that samey CoD sequels are stupid. Are they out of sync with our refined, artistically-minded definition of what our storied medium of digital explodey men should aspire to? Yes. They’re slick, production-line gratification toys for a very mainstream audience. The Big Mac of FPS.

But you know what else Call of Duty sequels and Big Macs have in common, aside from limited nutritional value? They both make a terrifying amount of money by making a lot of people happy. Because while individuals - with their agendas, and personalities, and predilections, and identities, and viewpoints - will very often, with total justification, identify radical reinvention and creative exploration as being important in both art and entertainment, people, collectively, like reassuring familiarity.

Latest Videos From
Watch full video here:

That’s why films with recognisable stars are more successful than perhaps better films without them. As Nathan points out in his excellent discussion of the matter, stars forge a comforting meta-relationship between audience and entertainment. They exist in our minds as hybrids of their work and real lives, immediately ingratiating us to their new projects via those projects’ association with that imagined persona.

But it isn’t just about people. If you’ll excuse me a rather disgusting, but alas unavoidable, transgression into corporate twat-speak, it’s about ‘brand values’ (sorry). That imaginary portmanteau of actor and career isn't enticing simply because of the perceived human connection it lends to a product. It’s enticing because the particular shape of its persona will instill an abstract sense of a project’s identity long before there’s anything tangible to show. Vin Diesel signing to a film makes a very different statement than the hiring of Russell Crowe. Immediately that first film appeals to a very different - and much cooler, sexier - audience.

And brand values (sorry again) take many forms. And gameplay, particularly in long-running series, is certainly one. While sequels do need to evolve and grow in order to remain gratifying and relevant, they absolutely need to do that within a warm, reassuring framework of familiarity. Call of Duty is smart in that respect. Because whatever the cynical web forum perception, Call of Duty has evolved immensely. And the precise reason that those who disparage the series haven’t noticed is that Call of Duty really understands how this stuff works.

If you need proof, play Call of Duty 4. Then play Advanced Warfare. You’ll find that the two games are radically different experiences, sharing the same, tight core shooting mechanics but using them to underpin completely different styles of pacing, game-flow, presentation and interaction in both campaign and multiplayer. The reason that many didn't notice the transition over the eight years between the two games is that CoD has delivered it as a gradual drip-feed, drastically shifting the focus of the series, while ensuring that no single entry alienated its audience with radical reinvention. That’s why it has maintained and grown its monumental success.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

If you need further convincing, let’s move away from the mainstream and into the more reassuring, left-field, hardcore area that we’re all more comfortable discussing (and yes, I’m using an abstracted form of brand values to make this segue work). Let’s talk about Hotline Miami 2. Not a bad game, but good Lord, is it ever one that misses the boat in terms of delivering a satisfying sequel. Hotline 2, you see, does the opposite of what CoD has been doing. It delivers its evolutions with too much enthusiasm, throwing in three or four games worth of new gameplay spins with a wild disregard for player comfort.

With its ruthlessly prescribed procession of gimmicks, set-pieces, and radical shifts in focus, it forces its many changes from the original game’s experience down the player’s throat. It’s bad enough that so many of its new ideas are so out of step with the essence of what makes its precursor work, but what’s worse on an experiential level is that its misfires are delivered in a way that constantly forces the player out of their comfort zone, making it impossible to comfortably acclimatise.

Conversely, Bloodborne, for all of its fundamental changes from Dark Souls, pulls off the transition flawlessly. The game’s core combat – ie. the key means by which players interact with their surroundings in both games – could not be more different on a surface level. While both demand puristic, focused care, Bloodborne is a fast, flowing carnival of aggression, where Dark Souls is a slow, plodding, methodical exercise in defence. It should be an utterly jarring change, but it isn’t. The reason for this is that Bloodborne, like Call of Duty, embeds the new in a comfortable structure of familiarity.

The arcane, inexplicit way it delivers discovery of its mechanics – both immediate and in terms of its overall framework – is exactly the same as the way Dark Souls forces the player to slowly, gradually explore its possibilities. The skeleton of stats, character development, weapon levelling, and - most crucially - rinse and repeat gameplay loops is immediately familiar, even if what the player does within those loops is very different.

Any Souls player instantly understands how to tackle this new world and new set of interactions, the in-road being exactly the same, even as the scenery and destination are unfamiliar. It’s a fresh, invigorating, surprising journey taken in a tried and trusted vehicle.

And you know what? A lot of the same people who lambaste Call of Duty for trading on the familiar are currently transitioning from Dark Souls to Bloodborne with a ferociously giddy enthusiasm. And while they’re praising the freshness, the excitement, the new things to do, and the seemingly radical reinventions that they’ll be laughing at CoD for not having in eight months time, they’re very possibly not realising that the reason they can enjoy all of those brilliant things is that Grand Overlord Miyazaki has - from Demon’s Souls, to Dark Souls, to Bloodborne - been working not so differently from Activision all along.

CATEGORIES
PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms
PRODUCTS
Bloodborne Hotline Miami 2: Wrong Number Call of Duty: Advanced Warfare
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Latest in Action
Gears of War: E-Day screenshot
Gears of War The Coalition says making four-player co-op in Gears of War: E-Day was "a huge investment"
 
 
Gears of War: E-Day screenshot
Gears of War Active Reload may be an "iconic" feature, but The Coalition isn't afraid of changing it for Gears of War: E-Day
 
 
Grand Theft Auto 6 cover art
Grand Theft Auto GTA 6 prices potentially leak off a European retailer, and it looks like Rockstar Games is charging between €90 and €200
 
 
Stellar Blade
Action Games Stellar Blade diehard begins multi-year quest to kill the final boss every day until Blood Rain and Evie finally arrive
 
 
Protagonist Nico Bellic in GTA 4 wearing a suit and shades with his arms outstretched in a kind of "what gives" gesture
Grand Theft Auto We've been waiting so long for GTA 6 that someone just found another GTA 4 swingset glitch after 18 years
 
 
Pragmata Diana
Action Games Pragmata had "Diana Police" for Capcom's development of the android girl to ensure she wasn't "too cute"
 
 
Latest in Features
Grounded 2 Into the Abyss screenshot
Survival Games Grounded 2 interview: Obsidian's Chris Parker talks Into the Abyss, PS5 release, and a roadmap for future updates
 
 
Fallout 76 Screenshot
Fallout Fallout 76 interview: Bethesda talks Infestations and the impact of the Fallout TV show on its shared-world RPG
 
 
Claire Redfield is grabbed from behind in Resident Evil Veronica by a figure in a gas mask, with the orange GamesRadar+ Summer Preview 2026 frame
Resident Evil I'm glad Resident Evil Veronica will have a "reimagined story" – remakes need reinvention to survive
 
 
Steven Toussaint as Lord Corlys in House of the Dragon season 3
Fantasy Shows House of the Dragon season 3 episode 1 recap and Easter eggs: Who dies during the Battle of the Gullet?
 
 
Harry Collet as Jacaerys Velaryon riding his dragon Vermax
Fantasy Shows House of the Dragon makes huge changes to the Battle of the Gullet, but I love how it makes the big death bleaker
 
 
Avatar: The Last Airbender season 2
Live Action Shows What time is Avatar: The Last Airbender season 2 releasing on Netflix?
 
 
LATEST ARTICLES
  1. Harry Collet as Jacaerys Velaryon riding his dragon Vermax
    1
    House of the Dragon season 3, episode 1's blue dragon explained: how it links to a missing Targaryen
  2. 2
    Who is Ormund Hightower in House of the Dragon? His Game of Thrones origins explained
  3. 3
    The Battle of the Gullet in House of the Dragon season 3 features some key changes from George R. R. Martin's book
  4. 4
    House of the Dragon season 3, episode 1 confirms a book character isn't being adapted
  5. 5
    House of the Dragon season 3 episode 1 recap and Easter eggs: Who dies during the Battle of the Gullet?

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...