Two Valheim players spent 1,000 hours building their own RPG inside the survival game
News Custom bosses, locations, quests, and NPCs built with the hit game's tools
News David Perry, Tommy Tallarico and Nick Bruty outline the past and future of Earthworm Jim
News Peter Jackson works fast, apparently
News "You have to admit Cryo really pulled a rabbit out of the hat"
News Retro Gamer issue 228 delves into the history of Psychonauts
Features In the chair with Super Mario Bros. voice actor Charles Martinet
Features Retro Gamer looks back at 50 moments that had a major impact on the trajectory of games over the last five decades
Features Retro Gamer speaks with veteran developers to explore the transition from 2D to 3D
News Retro Gamer issue 227 dives into the history of the iD Software fan convention
news Jen Taylor chats with Retro Gamer about Cortana's growth
Features Chatting with the developers bringing back the early 3D-style of the original PlayStation to try and unlock its untapped potential
Features Retro Gamer chats with Star Wars Legends video game developers
Features Retro Gamer takes an in-depth look at the strengths, influence, and legacy of the N64 with veteran developers
News It's strange to think of Halo without a campaign
Features The creators of Enter the Matrix reflect on its messy and ambitious development
Features The making of Splinter Cell – how a decision to "ruthlessly enforce stealth" helped create a classic
GJA 2021 How we created a voting shortlist of 20 titles from the 1.1 million games that have been released in the last 50 years
News And outlines how two N64 games paved the way for GTA3
Features Capcom producer Hiroyuki Kobayashi looks back on how this genre defining monster was made
News What gets your pick in the world's biggest player-voted gaming awards?