Metaphor: ReFantazio
Latest about Metaphor: ReFantazio

Fan theory that links Metaphor: ReFantazio, the modern Persona games, and Catherine together is correct but completely unintentional, says director: "I didn't plan it at all"
By George Young published
News The connection between all of Hashino's games are in the heart of the cards

Persona and Metaphor: ReFantazio creator says he wants to create "JRPG 3.0," fundamentally changing the genre's "structure and presentation"
By George Young published
News JRPGs could see a complete overhaul in the near future

Metaphor: ReFantazio and Persona 5 artist says his interest "in fashion" is why his work is so similar to the JoJo's Bizarre Adventure artist's: "We're both into clothes and designer pieces"
By Anna Koselke published
News Kazuma Kaneko and Hirohiko Araki have a lot in common

Metaphor: ReFantazio combat lead has crushing news for JRPG theorycrafters: lots of people think "I found a way to win that even the developers didn't anticipate!"' but "most of those methods are actually ones that we knew about"
By Scott McCrae published
News "That said, on rare occasions, players really do discover methods we hadn't considered"

After nailing his first JRPG, Metaphor: ReFantazio lead UI designer has one piece of advice for his old self: "Your PC is going to break in 2021. Do something about it!"
By Scott McCrae published
News "I always felt a sense of longing for the gaming industry"

Metaphor: ReFantazio's superbosses weren't intentionally easier than Persona or Shin Megami Tensei's, but the JRPG's lead says new classes made them feel that way
By Kaan Serin published
News You can thank/blame the game's new classes

Metaphor: ReFantazio smashed Atlus' expectations on PC - another reminder that PC gamers really want more JRPGs and Japanese games
By Kaan Serin published
News Hot off Monster Hunter Wilds and Final Fantasy 7 Rebirth's massive releases on the platform

"One wrong move and everything's lost": Metaphor: ReFantazio battle lead explains why turn-based JRPGs rule and why they absolutely have to be hard
By Kaan Serin published
News Kenichi Goto doesn't want players to get careless
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