Final Fantasy
Latest about Final Fantasy

Final Fantasy 7 Rebirth director isn't weighing in on the OG JRPG's infamous Tifa vs Aerith shipping debate, but after 10 years of looking at Cloud, "I just want what makes him happy"
By Kaan Serin published
News Naoki Hamaguchi has spent more time looking at the spikey protagonist than his own family, or so he feels

Final Fantasy 7 Rebirth director "would love" to make a AA game with a similar scope to Clair Obscur: Expedition 33 that's "really focused on one area"
By Kaan Serin published
News But only if Naoki Hamaguchi "completely ignored" his role at Square Enix

Square Enix finally says the words Final Fantasy 14's MMO fashion devotees have waited years to hear: "From Patch 7.4 onward, you'll be able to equip any glamours regardless of your class/job!"
By Dustin Bailey published
News That glass you heard break was Square Enix pressing the big red button

Final Fantasy 7 Rebirth director says "basically nothing" from the original JRPG's development survived: "We're talking about the mid '90s... There's almost no documentation left"
By Ashley Bardhan published
News "Game development back then was a lot more Wild West"

Final Fantasy 7 Rebirth director knows there's a debate around yellow paint in games, but says "there is definitely a need for that kind of thing" and the only real question is "about how it's done"
By Jordan Gerblick last updated
News Take it from Naoki Hamaguchi: "I get there is a debate about that ... That's fine, but I think there is definitely a need"

Final Fantasy 7 Remake lead looked to "story-driven" PlayStation hits like God of War and The Last of Us to help shape the JRPG remake's first entry
By Scott McCrae published
News With The Witcher 3 inspiring the sequel's open-world

Final Fantasy 7 Rebirth director says the team could do a "completely new IP" or maybe "something new within the Final Fantasy series" after finishing Part 3 of the JRPG remake
By Dustin Bailey last updated
News "I'm really looking forward to it"

Final Fantasy 7 Rebirth director says defying industry norms and keeping the dev team together for the whole RPG trilogy was key to its success: "That's quite a rare thing"
By Dustin Bailey published
News "Our experience really has grown as we work on each new game"

Nintendo Switch 2's game-key cards are "part of a larger trend that we can't avoid," Final Fantasy 7 Rebirth director says, as physical media is becoming "less and less part of the industry"
By Scott McCrae published
News "The user, the fans, the customers on Switch 2 very much value what's good about physical media. So, for that platform in particular, it's going to be an even slower change."
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