Clair Obscur: Expedition 33
Latest about Clair Obscur: Expedition 33

Clair Obscur: Expedition 33 is an indie game "at heart," even if it got a “lot of support” from its publisher
By Anthony McGlynn published
News Sandfall Entertainment enjoyed considerable backing from Kepler Interactive

Clair Obscur: Expedition 33's director was "surprised" that someone managed to beat the RPG's most infamous boss without cheesing
By Jordan Gerblick published
News Even the game's director was surprised someone bested Simon in a fair fight

Clair Obscur: Expedition 33 studio says it had to hire young because it had no money, but it all turned out ok
By Scott McCrae published
News "It's almost impossible to hire any senior people if you don't have the money, which wasn't there at the beginning."

Clair Obscur: Expedition 33 devs "basically did twice the work" of a more experienced team to get the RPG out the door
By Kaan Serin published
News "[The younger staff] didn't have any expectations about how a studio should be run and how a game should be made"

Before winning TGA indie awards, Clair Obscur: Expedition 33 lead said "we'd rather this category went to a smaller studio"
By Scott McCrae published
News "I don't think we really needed this [nomination], even if it's appreciated"

Clair Obscur: Expedition 33 dev blames Final Fantasy 10 for letting you nuke its final boss
By Ali Jones published
News "We think it's OK – more or less what we wanted"

Clair Obscur Expedition 33 lead "underestimated" the popularity of side content, leading to his one regret with the RPG
By Catherine Lewis published
News He wishes he made it clearer that "if you want the intended difficulty for the boss, you have to go beat it now"

Clair Obscur: Expedition 33 devs' next game will focus on "what we think is cool" rather than trying to please everyone
By Catherine Lewis published
News "In the process you end up losing the heart of what's there"
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