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Tomb Raider Legend review

Touchy-proddy Lara Croft action - not actually as fun as it sounds...

Wednesday 15 November 2006
This DS version of Tomb Raider: Legend is a strange blend-me-do of the other versions of the game, from GBA to PS2.It takes the facile side-scrolling gameplay of the GBA version, allows for simple 3D movement on top of that, and then shoehorns in all the puzzles from the grown-up GameCube version with the same ferocity that a cat shoehorns its face into a mousehole. What else is different? It isn't very good.

While on GBA you can steam-roll through lots of sections, here the 3D plains and the dark-o-visuals mean that you have a hell of a time trying to line-up each of those jumps - most of the time, it feels like you're trying to slide down your stairs' banisters blindfolded, while wearing one of those hilariously padded It's A Knockout sumo costumes. That's at the best of times, of course - when you can actually see where you're going.

Above: The touch-screen is usually taken up with your inventory - a real missed opportunity

More info

GenreAdventure
DescriptionBullets, breasts, and brain-busters thrust Legends back into classic territory.
Franchise nameTomb Raider
UK franchise nameTomb Raider
Platform"PSP","Xbox 360","Xbox","PS2","PC","GameCube","DS"
US censor rating"Teen","Teen","Teen","Teen","Teen","Teen","Teen"
UK censor rating"","","","","","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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