The Preemptive 2008 Game Awards
Why wait a whole year to give out a pile of, let's face it, mostly meaningless awards?
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Best RPG
Winner: Fable 2
news|previews|screens|videos
Molyneux is hyping a lot of interesting concepts with Fable 2, the most prominent being a desire to evoke emotion from players, largely in the form of a companion dog. You know, like Tamagotchis. He’s also introducing a deceptively complex one-button combat system, and, to avoid players having to constantly replay parts of the game, he’s doing away with death and replacing it with brutal beat-downs and everlasting scars.
It’s these innovations that prompted us to preemptively honor Fable 2 as the best RPG of 2008.
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