TalkRadar 34 Killzowned

The game industry might have slowed things down during these dark early days of 2009, but never fear – TalkRadar continues to lumber ahead at its usual drunken pace. This week, we’ve managed to enrage the internet twice, and we discuss the drama along with our latest coverage of Killzone 2, this week’s Top 7 and one of the few good games to actually release this month.

After that, things take a weird turn as we dissect the oeuvre of one of the worst game publishers ever to stalk the earth, talk about other peoples’ illnesses and drown our ears in the dulcet tones of a screaming wrestler’s voice.

Explicit Content Within! Persons with delicate ears should definitely not listen, as they will hear edgy no-no words freely spoken on South Park and HBO.

01-16-09 | Length – 1:41:02 | Opening song byAnamanaguchi (opens in new tab)

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Top 7… Best ports on inferior systems (opens in new tab)– No, we’re not saying the Genesis was terrible.

Killzone 2 vs 2008’s best shooters (opens in new tab)– Apparently, it’s not OK to compare upcoming games to other, similar games. But we did it anyway.

Moon (opens in new tab)– Sort of like System Shock, if System Shock was on the DS.

Phoenix Games (opens in new tab)– “The Only European Super Budget Publisher,” according to its website. “The EA of Shit,” according to us.

Above: The horror… the horror…

Randy “Macho Man” Savage (opens in new tab)– single-handedly turns Left 4 Dead into sublime poetry.

Question 18: Whaddya listen to while you play? (opens in new tab)


Quote of the week: “People have songs they f*ck to, he has a song he shits to."

For more TalkRadar (and yes, you do want more) browse our past episodes (opens in new tab).

Above: For Brett, teleconferencing rigs are really just an excuse to pose seductively

Above: If you think these boxes are ugly, wait until you see the rest (opens in new tab)

Above: Chris gazes deep into your soul and asks, simply, ‘why?’

Jan 16, 2009

Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.