Obsidian Entertainment
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The Outer Worlds 2 developers have one major combat tip: "Pick a lane and stick with it"
By Rollin Bishop published
Interview On the Radar | Any lane will do, but it's probably important to focus, according to Obsidian

The Outer World 2's Incognito ship is your home base, but it also takes inspiration from the Millennium Falcon in Star Wars and reflects how "the player chooses to play"
By Heather Wald published
Interview On the Radar | We explore the making of the Incognito ship in The Outer Worlds 2

The Outer Worlds 2 launch derailed by Microsoft Azure outage on Xbox, Game Pass, and PC: "All titles may be temporarily unavailable to purchase or install"
By Jordan Gerblick published
News Meanwhile, it's business as usual over on Steam

The Outer Worlds 2 won't let you respec your character, even if you break your build, because the RPG's director "wouldn't let you respec your story" either
By Josh West published
News "Just to be clear, no character is perfect," says Obsidian

The Outer Worlds 2 director is already watching streamers create bad character builds, but that's part of the "true RPG" experience that "the Baldur's Gate 3s of the world" are helping bring back
By Dustin Bailey published
News On the Radar | Game director Brandon Adler tells GR+ that fans are "relearning how RPGs" can offer real player choice

What's the The Outer Worlds 2 release time?
By Will Sawyer last updated
Guide The Outer Worlds 2 releases globally on October 29 after an initial early access period

My stealth build in The Outer Worlds 2 has me obsessed with a particular gadget, but every single one has "multiple purposes" because Obsidian didn't want them to be "singular use tools"
By Heather Wald published
Interview On the Radar | We get into the gadgets of The Outer Worlds 2 with Obsidian

Outer Worlds 2 isn't taking one of Avowed's most helpful features because its creative director believes it would "rob the world of some of its mystery"
By Josh West published
News On the Radar | Obsidian tells GR+ that it never considered including this fantastic system from Avowed

The Outer Worlds 2 is a love letter to Obsidian's favorite genre, and nobody knows it better than its devs: "The fact that we're able to deliver this style of RPG in this day and age is a fantastic thing"
By Josh West published
Interview On the Radar | Game director Brandon Adler and creative director Leonard Boyarsky join us to discuss the choices that helped shape The Outer Worlds 2
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