How Katamari became one of the most eccentric games ever By Edge Staff published 27 July 15 Game History
Mass Effect's Normandy is far more than a space-age touring car By Edge Staff published 20 July 15 Game History
How Nintendo's most famous castle changed Mario forever By GamesRadar published 13 July 15 Game History
Andrew Eades recounts the highs and lows of 12 years of Relentless Software By Edge Staff published 10 July 15 Feature
Why double Mario forced Nintendo to change Super Mario 3D World By Edge Staff published 6 July 15 Feature
Dead Space's toolbox of horrors is what makes the game great By Edge Staff published 2 July 15 Game History
Edge 282: The story behind Dark Souls III and Miyazaki's magnificent return By GamesRadar published 2 July 15 Feature
Edge 281: How Deus Ex Mankind Divided is rebuilding the action RPG By Edge Staff published 6 June 15 Feature
How Shadow Moses sets the tone for all things Metal Gear Solid By Edge Staff published 5 June 15 Feature