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Game HistoryHow Katamari became one of the most eccentric games everBy Edge Staff Published -
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Game HistoryThe Codec is Metal Gear Solid's most important itemBy Edge Staff Published -
Game HistoryMass Effect's Normandy is far more than a space-age touring carBy Edge Staff Published -
FeaturesEdge GIG Challenge 2015: announcing this year's winnersBy Edge Staff Published -
FeaturesThe reason why boss battles will never dieBy Edge Staff Published -
Game HistoryHow Nintendo's most famous castle changed Mario foreverBy GamesRadar Published -
FeaturesAndrew Eades recounts the highs and lows of 12 years of Relentless SoftwareBy Edge Staff Published -
FeaturesA decade of DevelopBy Edge Staff Published -
PreviewZodiac is Scotland's answer to Final Fantasy 7By Edge Staff Published -
FeaturesWhy double Mario forced Nintendo to change Super Mario 3D WorldBy Edge Staff Published -
Game HistoryDead Space's toolbox of horrors is what makes the game greatBy Edge Staff Published -
FeaturesEdge 282: The story behind Dark Souls III and Miyazaki's magnificent returnBy GamesRadar Published -
FeaturesUnearthing the terrible secret of Fallout's vaultsBy Edge Staff Published -
FeaturesThe making of... DishonoredBy Edge Staff Published -
PreviewWar is full of love in Fire Emblem IfBy Edge Staff Published -
NewsWait, the game Tim Schafers most proud of is what?By Dom Reseigh-Lincoln Published -
FeaturesEdge 281: How Deus Ex Mankind Divided is rebuilding the action RPGBy Edge Staff Published -
FeaturesHow Shadow Moses sets the tone for all things Metal Gear SolidBy Edge Staff Published -
GamesMy Favourite Game: Troy BakerBy Edge Staff Published -
FeaturesThe making of... Silent Hill: Shattered MemoriesBy Edge Staff Published
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