SimCity Societies - updated impressions

To make your residents happy, you'll install entertainment venues such as retail chains or dive bars. If your Sim becomes unhappy, then they'll skip work and go rogue. From there it's up to you to make them happy again. Maybe move them to a new house? Change jobs? Add a shopping mall in their neighborhood? It's all up to you and adds some much needed depth to what exactly will make your city successful.

With numerous goals and achievements to obtain based on city-type, this resurrection of the SimCity franchise appears to contain the most variety yet. We'll have a full review of Societies once it's released in mid-November. Watch this space for more info.