Rise of the Argonauts - exclusive screens

Above: Hercules will be one of the many Argonauts that Jason can recruit. As a bonus, he also comes packed with the largest nipples you’ve ever seen

So don’t expect Jason to “ding” every time he kills a hundred thousand boars, or collects twenty pieces of bear meat with which he can craft a bowl of HP-increasing bear stew. Instead, Rise of the Argonauts’ leveling system tries to avoid the typical number-centric stat porn in favor of a deity system that plays off of Jason’s favor with the gods.

Above: Achilles, son of Peleus and slayer of Hector, sports some perky pecks of his own

But Rise of the Argonauts’ real ace in the hole so far is its cinematic combat system. Every enemy you encounter will potentially be one hit away from death. Knock away a soldier’s shield or sidestep a clumsy attack, and Jason will do terrible things to finish his opponents. The 300-esque slow motion effect that kicks in during these kills adds flair to these finishers, making them more like a scene from a blockbuster action movie and less like your everyday hack-n-slasher.

Rise of the Argonauts probably won’t go down in history as the first “true action/RPG,” but its cinematic combat system and anti-numbers take on RPG elements looks promising and suggests that it’ll make some waves when it releases on the Playstation 3, Xbox 360 and PC this September. Expect more updates as the game’s release date draws nearer. In the meantime, check out the latest screenshots - along with a few exclusive images by clicking here.

Apr 25, 2008