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Resident Evil Village producers explain why it is and isn't Resident Evil 8

(Image credit: Capcom)

Resident Evil 8 is actually called Resident Evil Village, even though the number 8 is in the logo, and yes, Capcom knows that's confusing.

The unusual naming decision was explained, sort of, in a new Famitsu interview translated by Kotaku (opens in new tab): "You could call the actual Village another character in the game, and we did that because we would like players to understand that," the game's producers Tsuyoshi Kanda and Peter Fabiano explained.

That tracks with a special developer message (opens in new tab) shared after the game's debut (opens in new tab), in which Kanda took charge on the whole "is it 8 or not" question.

"Well, it's still the eighth in the series, and we're treating it as such," Kanda said. "You can even see the roman numeral 8 in the game logo, so it's Resident Evil 8 - just not in name."

So Capcom definitely wants you to think of Resident Evil Village as Resident Evil 8, or at least the eighth Resident Evil, but it doesn't want to call it that. OK. Resident Evil 7: Biohazard (opens in new tab) was a cute way to tie together the English and Japanese names for the series, but why Village now? Kanda said the misty, mysterious setting is much more than just a location: "It plays such a crucial role as the backdrop and setting of the game that we consider it very much its own character as well."

The developers teased in that special message that they'll have more to show towards the end of summer, so we'll keep our eyes open until then.

Find even more titles to look forward to in our guide to upcoming PS5 games (opens in new tab).

Connor Sheridan
Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.