Resident Evil: Revelations goes back to horror roots. Redesigns Jill Valentine for the 14th bloody time

We’ve heard of extreme makeovers before. But in Ms. Valentine’s case, it’s just getting ridiculous now. Jill getting yet another facelift isn’t the only headline news about the 3DS’ upcoming Resident Evil: Revelations. The game is going back to classic survival horror, with less ammo, more puzzles and a hell of a lot more scares than the action-orientated Resi 5.

Famitsu has recently been interviewing some key members from Revelations’ team, including producer Masachika Kawata, Takayuki Hama (also a producer) and director Koushi Nakanishi, and these are the main facts to be gleamed from said chinwag.

  • Revelations takes place between Resi 4 and5 and will follow Chris and Jill with their newly formed BSAA anti bio-terror forces.
  • A good chunk of the game will take place in Europe, on the luxury cruise ship you%26rsquo;ve all seen.
  • You%26rsquo;ll be able to move while your gun is equipped, while you%26rsquo;ll also have full control of the camera.
  • The emphasis will be on creating a greater sense of fear than the last couple of games by returning to the %26lsquo;classic style%26rsquo; of exploration and puzzle-solving.
  • It won%26rsquo;t be a bullet fest like Resi 5, either. Beasties will appear from unexpected places on the ship and you%26rsquo;ll only have limited ammo to slap a fatal whammy on them.
  • Nakanishi is describing it as %26lsquo;true survival horror%26rsquo;.
  • The 3D will apparently give you the sense that there%26rsquo;s something lurking ahead of you in the shadows whenever you%26rsquo;re traversing through the ship%26rsquo;s many dark hallways.
  • The story is being designed with series newbies in mind, and while it will have references to past titles, you definitely won%26rsquo;t have to know your AlbertWeskers from your Ozwell E. Spencers to understand what%26rsquo;s going on.
  • Famitsu is speculating that the controls will be catered to the %26lsquo;3DS%26rsquo; unique functionality%26rsquo;, which to us, sounds like you should be expect a heavy heap of touch-screen control.
  • Sadly, the game is only 20% complete, meaning we%26rsquo;re probably looking at a 2012 release date at the earliest.

Oh, and obviously, Jill’s been down the collagen clinic…

Need an idea of just how much she’s changed over the years? Look no further…

Above: On the left Jill as she appears in the Gamecube's Resi 1 remake and on the right, Jill in Resi 3

Above: (left) Jill sporting her new blonde 'do in Resi 5 and Revelations' new pocket-sized Jill (right)

Most excitingly perhaps, is the first real sighting of a new enemy, which looks like a cross between Brundlefly, one of Dead Space’s Necromorphs and a shitty ghost/bed sheet Halloween costume.

Above: Awww, it's like a little murderous, deformed bundle of love

We must admit, we’re pretty thrilled at the prospect of the survival horror series returning to it’s, y’know, actual survival horror roots. Resident Evil 4 was a pioneering classic, but Chris' African adventure was a poor photocopy by comparison. We don’t know about you, but we’re looking forward to going back to the days of genuine scares, complicated key puzzles and delicious Jill Sandwiches.

Dec 9, 2010

Source: Andriasang (opens in new tab)

David Meikleham
Google AMP Stories Editor

David has worked for Future under many guises, including for GamesRadar+ and the Official Xbox Magazine. He is currently the Google Stories Editor for GamesRadar and PC Gamer, which sees him making daily video Stories content for both websites. David also regularly writes features, guides, and reviews for both brands too.