How to clear the red mist in Redfall
Make your missions through Redfall easier by clearing the red mist
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If you're wondering how to clear the red mist in Redfall, don't fret. Although it's a prevalent feature in Arkane's vampiric world, the game doesn't do that well to explain exactly how to get rid of it. The minute you step anywhere near it, it'll start zapping your health, so it's better to be culling it than trying to avoid it.
Thankfully though there are two options for clearing the Redfall red mist infestation. One involves using a weapon called the Portable UV Beam, while the other requires scouting the world for a light to turn on to clear the mist that way.
1. Use your Portable UV Beam
One of the main weapon types in Redfall is the Portable UV Beam and it'a really handy tool to have in your arsenal. It's capable of turning vampires to stone temporarily so you can smash them to bits with gunfire or a melee attack.
This is exactly what you need to do to clear the red mist in Redfall. Somewhere in the middle of all that deadly red stuff is a little gargoyle-esque vampire that'll need to be blasted with your Portable UV Beam. Point your laser at it and wait until it's turned to stone. You'll know when that happens as the red mist will disappear, giving you a small window to destroy it entirely.
Sometimes these red mist devils will be fairly well-hidden inside the mist, so just make sure you have a good look round before wading in for a better look.
2. Find a nearby UV light
If you don't have a Portable UV Beam or it's run out of ammo, there are usually these little UV lights nearby that you can turn on to clear the red mist for you. It'll do the same as your UV blaster, turning the vampire to stone so you can destroy it.
However, these lights aren't everywhere so it's not a guaranteed alternative for every patch of red mist you come across in Redfall.
Weekly digests, tales from the communities you love, and more
Our Redfall review is here and Arkane's first multiplayer game isn't quite what we hoped for.

Sam Loveridge is the Brand Director and former Global Editor-in-Chief of GamesRadar. She joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.


