Psychonauts on 360! Ish...

Thursday 15 June 2006
Tim Schafer, creator of excellently imaginative Xbox, PS2 and PC platformer Psychonauts, has appealed to fans of the game to send emails to Microsoft to request that it makes the backwards compatibility list for Xbox 360.

"Psychonauts running on Xbox 360 would be just about the coolest thing in the world, wouldn't it? You know, I have an Xbox 360 and I love it. I wish I could spend every living moment of my life playing it," said Schafer. "My wife and I have discussed it, and we've agreed to name our first child, 'Geometry Wars'. The only thing that could make my Xbox 360 any better is if it would just play this game we made called Psychonauts."

Above: Look how pretty it is! It's a game that's going to age pretty damn well

Even though Microsoft was originally in line to publish Psychonauts before dropping the title in 2004, don't mistake the above words for a call for vengeful spam or a developer's brain conking out - this is pretty much the unhinged tone of all of the blog entries on Double Fine's site. In fact, a similar tactic was used back in 2002 when the studio was looking for new staff, requesting that the following email was sent on to programmers the world over:

"Have I told you lately that I love you? Well, I do. So much so, that I want you to take care of yourself, and quit your stupid job. So dumb it is! And so unlike you! You are smart. And likeable! Maybe you thought you had a good job. Heck, we all said we were happy for you when you got it, but that's because we were just relieved that you got something. Now we can tell you the truth: You could do better. You are pleasant-smelling and generous. Your life has been hard, and most of it is over - but only the bad part. The good part is ahead of you, as a gameplay programmer at Double Fine Productions."