Phantom Blade Zero
Latest about Phantom Blade Zero

I play all the big action RPGs every year, and the 'PS2 Golden Age' approach of Phantom Blade Zero is exactly what I want right now
By Austin Wood published
Feature And so Phantom Blade Zero goes up a few ranks on my list of anticipated games

People said it wasn't hard enough, so one Phantom Blade Zero dev cooked up a hardcore difficulty mode that changes enemy AI so much it feels more like PvP
By Issy van der Velde published
news This Extreme Mode will only unlock after beating the game for the first time

Even if it isn't a Soulslike, Phantom Blade Zero still wants to channel that "pre-Elden Ring" FromSoftware level design with secrets and layers
By Scott McCrae published
News "Level design is something that's very important for us"

The success of Black Myth: Wukong reportedly led to a surge in investment in games like the stylish action RPG Phantom Blade Zero
By Issy van der Velde published
Issy We also got a look at some incredible new combat and weapons

Phantom Blade Zero is a "kung fu punk" action RPG that wants to follow in the footsteps of Black Myth Wukong: "there's a lot of pressure on us, but I think in a good way"
By Kazuma Hashimoto published
Big In 2025 Big in 2025 | Studio lead Soulframe Liang on archetypes, creating a new subgenre, and representing the Chinese games industry through Phantom Blade Zero

Phantom Blade Zero dev says it's not just Black Myth: Wukong, the Chinese console boom has been building: "We've wanted to make these kinds of games from the beginning"
By Catherine Lewis published
News "We simply weren't able to make console games" in the past, says S-Game's CEO

Phantom Blade Zero producer reckons cultural differences are "an advantage, not a disadvantage" since games like Black Myth: Wukong are "fresh"
By Kaan Serin published
News CEO Liang Qiwei says "players will perceive unfamiliar themes as something fresh"

Phantom Blade Zero dev debunks claims it said "nobody needs that platform" over Xbox release reports, says it hopes to be "accessible to everyone"
By Iain Harris published
News There's hope for Xbox fans yet
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