Phantom Blade Zero
Latest about Phantom Blade Zero

Phantom Blade Zero director says playing Clair Obscur: Expedition 33 "reminded me of Final Fantasy 10" and "I'd love to bring back some vibes from the PlayStation 1 and PlayStation 2 era"
By Ashley Bardhan published
News Soulframe Liang misses the good ol' PlayStation days

"Many people are making games for money, but we make money for games": CEO says all the studio's releases were stepping stones to the "end goal" of its big kung fu action RPG
By Scott McCrae published
News "we put all of our money from the mobile games into Phantom Blade Zero"

Phantom Blade Zero is "neither a Soulslike game nor a traditional action game," creator says, suggesting that "maybe it could create a new identity" altogether
By Catherine Lewis published
News Could Phantom Blade Zero be the first official "Wuxia Action" game?

I play all the big action RPGs every year, and the 'PS2 Golden Age' approach of Phantom Blade Zero is exactly what I want right now
By Austin Wood published
Feature And so Phantom Blade Zero goes up a few ranks on my list of anticipated games

People said it wasn't hard enough, so one Phantom Blade Zero dev cooked up a hardcore difficulty mode that changes enemy AI so much it feels more like PvP
By Issy van der Velde published
news This Extreme Mode will only unlock after beating the game for the first time

Even if it isn't a Soulslike, Phantom Blade Zero still wants to channel that "pre-Elden Ring" FromSoftware level design with secrets and layers
By Scott McCrae published
News "Level design is something that's very important for us"

The success of Black Myth: Wukong reportedly led to a surge in investment in games like the stylish action RPG Phantom Blade Zero
By Issy van der Velde published
Issy We also got a look at some incredible new combat and weapons

Phantom Blade Zero is a "kung fu punk" action RPG that wants to follow in the footsteps of Black Myth Wukong: "there's a lot of pressure on us, but I think in a good way"
By Kazuma Hashimoto published
Big In 2025 Big in 2025 | Studio lead Soulframe Liang on archetypes, creating a new subgenre, and representing the Chinese games industry through Phantom Blade Zero
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