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  4. Octodad: Dadliest Catch

Our favorite indie games of PAX Prime 2012

By Henry Gilbert
published 4 September 2012

These titles don’t need a big publisher to be great

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Page 1 of 11

The Penny Arcade Expo has a history of supporting great games from the indie community. Just look at some of the notable PAX 10 alumni to see the great games that have gained notoriety there. And that indie spirit keeps going strong at this years impressive PAX Indie Megabooth. The collection of promising smaller developers had dozens of games on show--so many, in fact, that its hard to catch that its hard to catch everything thats interesting. After touring the area at the convention and trying the games, weve got eight favorites wed like to bring to your attention.

Could any of these games be the next Portal, Limbo, or Bastion? You never know

Page 2 of 11
Page 2 of 11
Charlie Murder

Charlie Murder

We already know that Ska Studios, the developer behind XBLA hit The Dishwasher: Dead Samurai, can make great games that blend retro gameplay with a gothic, violent art style, but Charlie Murder is out to prove it again in a whole new genre. A brawler in the style of Final Fight or Streets of Rage--though with the RPG elements similar to Castle Crashers--you play as a punk rock band battling a zombie horde controlled by a rival music group. Combining over-the-top violence with a sly sense of humor and an interesting soundtrack, Charlie Murder should be able to separate itself from the rest of the brawlers on the service when it hits XBLA by the years end.

Page 3 of 11
Page 3 of 11
Octodad: Dadliest Catch

Octodad: Dadliest Catch

Sequel to the cult freeware game, the moment we heard the premise we were in love with developer Young Horses Octodad: Dadliest Catch. An octopus secretly posing as a human husband and father, Octodad is a puzzle game where the most mundane of chores and household errands become hazardous challenges when you have floppy, sticky arms and legs. Can you be the worlds greatest dad while keeping your eight legs a secret? Players will be tested next year when the game hits PC and Mac.

Page 4 of 11
Page 4 of 11
Super T.I.M.E. Force

Super T.I.M.E. Force

Enjoy Contra and Metal Slug, but wish they had more dinosaurs and farts? Thats Super T.I.M.E. Force, a proudly pixelated XBLA game from Capybara, the developers of the excellent Critter Crunch and Might & Magic: Clash of Heroes. Its a classically hardcore throwback where death comes from all sides, and up to four players work together to solve temporal disturbances by shooting their guns thousands of times. Steeped in hilarious 1990s nostalgia, this radical team of time protectors even has a skateboarding dinosaur on their side, which will surely make them invincible.

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Page 5 of 11
Yatagarasu

Yatagarasu

PAXs indie section was mostly filled with North American developers showing their wares, but publisher Nicalis brought some interesting titles from Japan, including the 2D fighter Yatagarasu. Created by Circle Edge, a small team that had worked on classic SNK games like King of Fighters, Yatagarasu has gorgeously rendered sprites and a fittingly deep combat system. Hardcore fighting fans should definitely keep an eye out for when the game comes to the 3DS eShop this year.

Page 6 of 11
Page 6 of 11
1001 Spikes

1001 Spikes

On top of Yatagarasu, Nicalis also had developer 8bits Fanatics incredibly challenging 2D throwback from Japan. 1001 Spikes is a tribute to Spelunker, the same difficult NES game that inspired XBLA hit Spelunky, and your little explorer starts with 1001 lives and quickly loses them while exploring a long series of rooms filled with unfairly placed spikes, arrows, and other death traps. Out to make players suffer and give the hardest of hardcore a worthy challenge, 1001 Spikes might be sadistic, but at least it tries to be fair too. Planned for the 3DS and the Wii U eShops, get ready to suffer by the end of the year.

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Page 7 of 11
Guacamelee!

Guacamelee!

There are a handful of Metroidvanias out there(2D sidescrollers with a dense map and tons of powers to collect) out there, but few star a group of professional wrestlers from Mexico. Playing solo or in co-op, the luchadores navigate a colorful world, while defeating skeletons and monsters alike with some particularly deep combat for its genre. Guacamelee! is coming to the PS3 and Vita, and at PAX developer Drink Box Studios introduced the ability to play the game on PS3 by using a Vita as your controller, giving it a Wii U-like experience on a Sony platform. Hows that for inventive?

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Page 8 of 11
Johann Sebastian Joust

Johann Sebastian Joust

Even before seeing it at PAX, the GamesRadar crew is familiar with developer Die Gute Fabriks Johann Sebastian Joust, the graphics-free game that takes advantage of the PlayStation Move in extremely clever ways. After syncing Move controllers with the game, classical music plays, switching continually between fast and slow tempos. Each player holds a Move and tries to knock the wand out of the other players hands while still defending their own wand. It quickly becomes an intense parlor game that can get way more intense than a game of musical chairs. Still without a proper release date, heres hoping a publisher like Sony takes advantage of this amazing idea.

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Page 9 of 11
Runner2: Future Legend of Rhythm Alien

Runner2: Future Legend of Rhythm Alien

Many of the demos we enjoyed at the Indie Megabooth were throwbacks to the games of our youths, graphical style the Bit Trip series is ditching in its next entry. Developer Gaijin Games Runner 2 still plays like the speedy auto-scrolling original, and mascot Captain Video remains the star. Still, the graphics look much more modern, which makes it stand out from the rest of the NES-influenced crowd. As long as it plays as great as the first game, we dont care what it looks like when it hits XBLA, PSN and Wii U by the end of the year.

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Page 10 of 11
So indie it hurts

So indie it hurts

So there's our list of favorites from PAX's indie collection. How did they look to you readers out there? And for those that attended PAX, were there any great indies we missed? Tell us all in the comments!

Want more indie cred?? Read our list of notable PAX 10 alumni and the best indie games.

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Page 11 of 11
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Henry Gilbert
Henry Gilbert
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Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts. 

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