News
Explore News
Latest News

Who are the Ash people in Avatar: Fire and Ash? Varang's clan, explained
By Amy West published
News Jake Sully and his family find themselves up against a formidable, familiar-looking threat in Avatar: Fire and Ash

Toruk Makto explained – what does Jake Sully's mythical title mean, and why is it important to Avatar: Fire and Ash?
By Jordan Farley published
Guide "When you ride the beast, you become the beast"

Sigourney Weaver "wasn't thinking of" the Aliens Power Loader scene in her Avatar: Fire and Ash showdown with Varang
By Molly Edwards published
Exclusive Exclusive: Sigourney Weaver tells us about that Aliens callback in Avatar: Fire and Ash

Pluribus star Rhea Seehorn explains why Carol's big love scene is "much larger" than sexual tension
By Bradley Russell published
Exclusive Exclusive: Rhea Seehorn and Karolina Wydra break down Carol and Zosia's major Pluribus moment

Legendary D&D designer tells Larian AI critics to "maybe lighten up on the creatives who work their a*ses off day in and day out
By Jordan Gerblick published
news "The RPG gaming community, which I helped create and nurture 1972-1974+onward, used to be a lot more appreciative of and civil with the creators of their hobby"

League of Legends is getting a new client, overhauled visuals, and new gameplay elements in a massive 2027 update
By Jordan Gerblick published
news It's not League of Legends 2, but it's about as close as we're gonna get any time soon

Naughty Dog devs reportedly in mandatory overtime to complete Intergalactic: The Heretic Prophet internal demo by December
By Ashley Bardhan published
News No more Mr. Nice Dog

Ark 2 planned for 2028 release, Ark: Survival Ascended roadmap detailed
By Jordan Gerblick published
news Weirdly, Vin Diesel is a big deciding factor in how Ark 2's story will play out

Clair Obscur: Expedition 33 director says "very Japanese" gameplay makes the JRPG possible to play "without taking a single hit"
By Ashley Bardhan published
News Unleash the no-hit runs

Facing AI backlash, Baldur's Gate 3 director says "it would be irresponsible for us not to evaluate new technologies"
By Jordan Gerblick published
News "Our successes come from empowering people to work in their own way and bring the best out of their skill & craft, so that we can make the best RPGs we can possibly make"
Weekly digests, tales from the communities you love, and more


