Metaphor: ReFantazio
The latest Metaphor: ReFantazio articles from GamesRadar+
Latest about Metaphor: ReFantazio
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NewsJRPG maestro behind Persona and Metaphor ReFantazio has played Clair Obscur Expedition 33, says it's "very well made"
By Austin Wood Published -
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NewsMetaphor: ReFantazio helped JRPG veterans behind Persona "go back to our basics"
By Catherine Lewis Published -
NewsMetaphor: ReFantazio devs are interested in "how we can evolve our JRPG and what it looks like"
By Catherine Lewis Published -
NewsMetaphor: ReFantazio devs don't want to "quickly put out" a sequel in response to the JRPG's success
By Kaan Serin Published -
NewsFan theory that links Metaphor: ReFantazio, the modern Persona games, and Catherine together is correct but completely unintentional, says director: "I didn't plan it at all"
By George Young Published -
NewsPersona and Metaphor: ReFantazio creator says he wants to create "JRPG 3.0," fundamentally changing the genre's "structure and presentation"
By George Young Published -
NewsMetaphor: ReFantazio and Persona 5 artist says his interest "in fashion" is why his work is so similar to the JoJo's Bizarre Adventure artist's: "We're both into clothes and designer pieces"
By Anna Koselke Published -
NewsMetaphor: ReFantazio combat lead has crushing news for JRPG theorycrafters: lots of people think "I found a way to win that even the developers didn't anticipate!"' but "most of those methods are actually ones that we knew about"
By Scott McCrae Published -
NewsAfter nailing his first JRPG, Metaphor: ReFantazio lead UI designer has one piece of advice for his old self: "Your PC is going to break in 2021. Do something about it!"
By Scott McCrae Published -
NewsMetaphor: ReFantazio's superbosses weren't intentionally easier than Persona or Shin Megami Tensei's, but the JRPG's lead says new classes made them feel that way
By Kaan Serin Published -
NewsMetaphor: ReFantazio smashed Atlus' expectations on PC - another reminder that PC gamers really want more JRPGs and Japanese games
By Kaan Serin Published -
News"One wrong move and everything's lost": Metaphor: ReFantazio battle lead explains why turn-based JRPGs rule and why they absolutely have to be hard
By Kaan Serin Published -
NewsWe asked Metaphor: ReFantazio's lead UI designer about RPGs that inspire him, and he name dropped a surprise PS2 sleeper hit from 25 years ago
By Kaan Serin Published -
newsMetaphor: ReFantazio had to dial back an early battle system inspired by a notoriously brutal 2003 JRPG, because 20 years later, players found it "irrational" and "just not fun"
By Jordan Gerblick Published -
newsMetaphor: ReFantazio wanted to fix the JRPG grinding problem, but Atlus went too far at one point and accidentally broke the whole combat system
By Kaan Serin Published -
NewsThe lead UI designer on Metaphor: ReFantazio had never designed for a game before – he just rolled up and made some of the best UI I've ever seen in a JRPG
By Austin Wood Published -
NewsMetaphor: ReFantazio dev once thought turn-based JRPG combat "was starting to get outdated," but now thinks the format has a "long future ahead"
By Catherine Lewis Published -
News2024's best single-player game Metaphor: ReFantazio threatens to be 2025's best multiplayer game as one modder works to add online co-op to the JRPG
By Catherine Lewis Published 9 Comments -
NewsAfter dominating 2024 with Sonic, Persona, Yakuza, and Metaphor, Sega is the first company to become the year's best-rated publisher 3 times
By Kaan Serin Published -
NewsPersona and Metaphor: ReFantazio composer's new JRPG gets a Steam Next Fest demo, and it's basically a turn-based Metal Gear Solid
By Kaan Serin Published
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