Mario Strikers Charged - updated hands-on
The gang hits the soccer pitch once again, now with 800% more things on fire
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Gameplay itself has more depth, thanks to several touches like one-touch passing, header shots, the ability to chip the ball off walls, and a finely-tuned tackle you can launch by flicking the Wii remote. The ball's halo changes from red to yellow to white, depending upon how likely it is that your shot will go in, and Megastrikes aren't the automatic scores the last game had. Instead, when you trigger one, a golf swing-style meter appears that enables you to select how many shots to take (up to six) and how fast the ball will move. Then, the other player takes control of his or her goalie's hands and tries to block the balls as they streak toward them in first-person. And if you don't like any of this super-powered stuff and want a more realistic humans and turtles and mushrooms playing soccer sim, you can unlock the power to turn all those fancy bits off.
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