Mapping out multiplayer

"Our goal was to create a [multiplayer] mode with unique feel," said Anton Bolshakov, project lead on the game. "The setting, anomalies, sets of weapons, ranking system, weapons upgrades, various ammo for weapons, maps, atmosphere and gameplay - S.T.A.L.K.E.R. is unlike any other multiplayer."

One of the S.T.A.L.K.E.R.-specific features making an appearance in multiplayer is the continual day-and-night cycle. This seemingly innocuous feature can change the dynamic of a firefight simply by varying the visibility of a level. Snipers will find it more difficult to acquire targets at night, while stealth oriented players will love the cover of darkness.

Most of the maps in the multiplayer mode are custom designed just for competitive play, however a few have been reworked from important locations in the single player mode.