The Battle for Middle-earth 2: The Rise of the Witch-king review

Everything a great expansion should be, doing both the series and Tolkien's source material proud.

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Still, it’s the Angmar faction that sells this one almost by itself, and they’re easily the most satisfying to play of the seven armies. Their unprecedented Thrall Master units: cheap as Goblins, but able to summon one of four melee types on the fly (warriors, wolf-riders, pikemen, axe-throwers), make them perfect as attack-scouts or simply outlying defenders able to react dynamically to enemy attacks. You also get elite Numenorean infantry and archers, dire wolves (good for rear charges), and both hill and snow trolls - strong against cavalry and footmen respectively.

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DescriptionWant more and bigger real-time strategy battles in Middle-earth? Add this to your buy pile post-haste and thank us (but mostly EA LA) in the morning.
Franchise nameLord of the Rings
UK franchise nameLord Of The Rings
US censor rating"Teen"
UK censor rating""
Alternative names"LotR: The Battle for Middle-earth II The Rise of the Witch-king"
Release date1 January 1970 (US), 1 January 1970 (UK)