LEGO Batman - updated impressions

We've been seeing a lot of LEGO Batman recently, mostly in the form of new screens, but it wasn't until this week's Game Developer's Conference that we got to see the plasticized caped crusader in action. And we saw a lot, from the suits and gadgets that Batman and Robin will use to fight crime, to the missions where you'll take control of some of their arch-nemeses and go toe-to-toe against Gotham's finest. And although we can't yet say how it all plays, we do know it's impossible to watch this game for long without cracking a smile.

Each suit is key to solving puzzles in the level where they're found, and in the segment of the game we watched, there was a lot of switching back and forth between the two characters to get ahead. Robin would have to go forward with the Magnet Suit, leaving Batman behind, until he could find a bridge or clothesline to move Batman's way; Batman, meanwhile, had to do the same thing while wearing the Glide Suit to get across long gaps.

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.