King Kong: The Official Game of the Movie review

Forget the movie, live the story

GamesRadar+ Verdict


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    Island location so beautiful

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    rewarding combat

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    Simple design is always enjoyable


  • -

    On the verge of repetitive

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    Kong sections are predictable

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    Challenges can feel contrived

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In an age of advanced weapons technology and infinite choice, few things are more rewarding than heaving a bamboo spear at a dinosaur. Who knew? King Kong, an adaptation of the bloated film, is a breathtaking, non-stop adventure.

You mostly play the role of Jack Driscoll, the writer behind the film that the conniving Carl Denham (Jack Black) is trying to make on Skull Island. But instead of putting pen to page, you'll be filling prehistoric creatures full of lead in a desperate fight for your life; not to mention the lives of the other hapless members of Denham's abortive film production. This crew is recreated excellently in the game as genuinely helpful and interesting characters: rare qualities in computer-controlled partners.

While you don't have to search the store shelves to find a game that lets you shoot things from a first-person perspective, you would have to search hard to find one that offers up the sense of adventure present in King Kong. Rather than pure combat, the developers put the emphasis on short bursts of action and puzzle solving in ever-changing, always-breathtakingly gorgeous locations.

No matter what platform you're playing on, King Kong 's visuals won't disappoint. The PS2 is pushed to its limits to display the large, gorgeous environments, sometimes slowing down at more frenetic moments. The GameCube and Xbox manage to keep up the pace. This is very much an end-of-generation title, and pushes the current systems to their limits.

Of course Xbox 360 is the way to go if you have the money; with hi-def visuals and much-improved clarity in the environmental artwork, it's a winner, though so dark it's sometimes difficult to see what's going on.

In fact, the only version that isn't a little darker than it needs to be is the PC version, which allows for excellently precise and quick aiming with the mouse but is otherwise a bare-bones console port. If you do choose to go PC, you'll want a gamepad for the bits where you play as Kong.

More info

Platform"GBA","Xbox","PS2","GameCube","PC","PSP","DS","Xbox 360"
US censor rating"Teen","Teen","Teen","Teen","Teen","Teen","Teen","Teen"
UK censor rating"12","12","12","12","12","12","12","12"
Release date1 January 1970 (US), 1 January 1970 (UK)