Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Sam Porter Bridges flexes for the camera in Death Stranding 2
Action Games Hideo Kojima says a Hawaiian proverb led to the new Death Stranding 2 trailer, because of course
Death Stranding 2
Action Games Death Stranding 2 fans certain PC port coming after cryptic Hideo Kojima post: "Didn't have much time today for editing"
Big Walk screenshot showcasing a couple of characters squatting on the beach in front of a key thing
Co-op Games Big Walk could be your next Peak-like obsession
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
Big Walk
Games 6 years after Untitled Goose Game's viral success, its devs seek solace in a chill co-op puzzler
Ontos
Horror Games Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
OD game Hideo Kojima logo
Horror Games Hideo Kojima's OD: Everything we know so far
Pathologic 3
Horror Games Pathologic 3 dials into the psychological horror that makes this the most punishing franchise ever
Death Stranding 2
Action Games Death Stranding 2 PC port out in March with "unlocked framerates" and ultra widescreen support, Kojima truthers rejoice
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
In Aphelion, protagonist Ariane climbs out of the wreckage of the ship which crashed on the ice planet of Persephone
Adventure Games I wasn't expecting Alien vibes from the Life is Strange dev's new sci-fi game: "We intend the Nemesis to be difficult"
UFO 50
Games "There's always a loose end, trailing off into the distance": Inside the mind of a Metroidvania creator
Key art for Cairn showing a character clambering up the side of a cliff loaded with rope and gear, with a sunrise in the sky - framed by the GamesRadar+ Big in 2026 frame
Adventure Games "We wanted to explore that longing for absolute freedom": Cairn is a survival climbing game about human will, endurance, and sacrifice
Red Dead Redemption 2
Red Dead Red Dead Redemption 2's enigmatic spider web puzzle is the first thing that's gotten me genuinely excited for GTA 6
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
  1. Games
  2. Action
  3. Death Stranding

I have seen Death Stranding at Gamescom and I finally understand what's going on

Features
By Josh West published 21 August 2019

Death Stranding is easy to understand, once you cut through all of the bullsh*t

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

I have seen Death Stranding at Gamescom, and I think I finally understand what the fuck is going on. Here's the thing, it can be all too easy to lose sight of a universal truth: every game starts as a simple concept. That's true of every single video game in the industry – yes, even those with Hideo Kojima at the helm. 

Read more

(Image credit: Edgar Wright)

Almost anyone who visited Kojima Productions is probably going to be in Death Stranding

As inherently political, purposefully obscure, and undoubtedly metaphysical as his games are, each of them has an idea that is easy to understand at the heart of them. That was true of Snatcher. That was true of Boktai: The Sun Is In Your Hands, Metal Gear, Policenauts, and what little we were lucky enough to see of Silent Hills through the lens of P.T. – may it rest in peace. Oh, and guess what, it's true of Death Stranding as well. 

You have to cut through a lot of bullshit to find it, but it's there, nestled behind the messy themes of motherhood he seems so intent on exploring. To understand Death Stranding – the intent behind its narrative and the type of game that it is trying to be – you need to forget about the BBs, BTs, and strangely captivating urination systems. 

You may like
  • Sam Porter Bridges flexes for the camera in Death Stranding 2 Hideo Kojima says a Hawaiian proverb led to the new Death Stranding 2 trailer, because of course
  • Death Stranding 2 Death Stranding 2 fans certain PC port coming after cryptic Hideo Kojima post: "Didn't have much time today for editing"
  • Big Walk screenshot showcasing a couple of characters squatting on the beach in front of a key thing Big Walk could be your next Peak-like obsession

Forget the famous faces with unfamiliar voices, and the whirlwind of conflicting science-fiction tropes wrestling for your attention at any one given moment in time. Hideo Kojima has long attempted (somewhat unsuccessfully) to explain that Death Stranding was a game about connection, and it has taken a new behind-closed-doors demonstration finally gave me a clear idea of the intent behind his laboured explanations. 

Death Stranding is actually about connection

(Image credit: Kojima Productions)

The thing that really stood out to me was just how simple this game is at its core. Death Stranding is a game about walking. As Sam Porter Bridges (or as you probably know him, Normal Reedus trapped in the uncanny valley), you are tasked with walking from the East coast of America to the West, reactivating various communication nodes along the way in an effort to spread a message of hope to a nation that has become fragmented and disconnected, taking the idea of unity to pockets of an isolated populous that trades in ambivalence rather than love. That is Death Stranding. 

And so you will walk. You will retrace the steps of Amelie, daughter of the President of the United Cities of America, who embarked on her own East to West journey with a convoy sometime before the game kicks into gear. She did this in an attempt to establish a network of communication relays across the country, a network that could deliver a message of unity from her mother, Bridget, who also happens to be on death’s door. That message is that every problem in the world needn't be solved by force; instead, it is hope that can bring us all together. 

This is necessary after Central Knot City was destroyed in a terrorist attack – through the use of irresponsible 'Void Outs', the act of coming back from the 'Other Side', from the game's central antagonists. This has pushed pockets of civilisation to disconnect themselves from the government and from each other in fear, choosing to instead go it alone in the wildlands.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

(Image credit: Kojima Productions)

Off on the edge of the Pacific is Edge Knot City, home to a group being painted as a decentralised force – separatists and terrorists, the Homo Demens – who are intent on ensuring their own independence. It's on the road to Edge Knot City – on the road to building a bond with the most dangerous and disconnected portion of this vision of a fractured America – where Amelie was captured; she appears to Sam as a hologram projection in everything that we have seen so far, never ageing, looking to him as she did on "back on that beach". She's safe, she tells Sam, and she's free to talk to him and use the facilities as much as she likes – she isn't in a prison, she is keen to note – she just isn't able to leave the confines of Edge Knot City. 

Connect the country up to the communication network, see if you can rescue Amelie from the Homo Damens and their leader, Higgs – the 'Man in the Golden Mask' played by Troy Baker – and spread the message of a dying president to halt the otherwise irreversible fracture of society. There's your story in Death Stranding; it's no more confusing than that. It's the drive to get you moving through the world and the core tenant to the gameplay. 

The rest of it is all noise – a collection of gamification and esoteric sci-fi concepts to introduce conflict. Death Stranding is a game about a pilgrimage, about activating communication relays, and about delivering parcels to isolated corners of America in an attempt to establish social strands – building bonds with your fellow man in an effort to inspire hope in a dying society.

You may like
  • Sam Porter Bridges flexes for the camera in Death Stranding 2 Hideo Kojima says a Hawaiian proverb led to the new Death Stranding 2 trailer, because of course
  • Death Stranding 2 Death Stranding 2 fans certain PC port coming after cryptic Hideo Kojima post: "Didn't have much time today for editing"
  • Big Walk screenshot showcasing a couple of characters squatting on the beach in front of a key thing Big Walk could be your next Peak-like obsession

I know about Sam's necklace

(Image credit: Kojima Productions)

I know that we've all had a great deal of fun with the Death Stranding theories, trying to work out what Sam's necklace is and what it might represent. It's an intriguing mystery, isn't it? A necklace made of six tags, each inscribed with various equations – a device that seems to defy gravity at times; how exciting. 

It turns out this necklace is a Q-PIP, assigned to Sam by Die-Hardman – the gentlemen seen wearing a black face mask in the trailers – in a behind-closed-doors video that establishes the story and setup of the game. That necklace is a security key. Not, like, a cool key that disrupts the fabric of time or alters reality through Einstein equations as we've been rampantly speculating for months, but an actual key. You know, the kind of key that postmen carry around with them to unlock postboxes. 

Yep, the Q-PIP is used to unlock the Cryon terminals – the communication relays out in the world that have been taken offline. The idea here is that Sam is to connect each of the terminals to the overall network from their respective station's control panel, which will then create a bond or, you know, a strand. Connect the terminal to the network, and the United Cities of America can extend the reach of its message a little further and, in step, attempt to rebuild connections amongst the nation. Think of Sam as an engineer that has been assigned by the US government to slowly cross the country to repair damaged phone lines, all in an effort to better transmit a core political message to literally and figuratively connect the nation back together. 

(Image credit: Sony)

Think of Sam as an engineer that has been assigned by the US government to slowly cross the country to repair damaged phone lines

As you establish these connections, you can pull open the map and track your progress across the country. There's a clear radial spray denoting how much of an area has been marked following its connection to the network. Meters pop up to show the strands you have made with other NPCs as you complete fetch quests for them, delivering them their mail. 

To be honest, after seeing this section of the game, I'm not entirely unconvinced that this isn't a game built around the synchronization viewpoints of Assassin's Creed, or the lighting of the beacons in The Lord of the Rings. The best way to visualise these systems is to consider what happens to the map in any of the Assassin's Creed games once you scale a tower, take in the view, and get assaulted by a battery of waypoints. 

When you zoom this far out, Death Stranding looks palatable. It isn't a collection of random concepts bridged by Kojima's friendships in Hollywood, but a game with a simple idea and a simple message. That's a good thing, because, all told, we actually know very little about the game, and that is a little terrifying given that the Death Stranding release date is set for November 8.  

(Image credit: Kojima Productions)

We don't really know how navigation and traversal are going to work, outside of understanding that there is a ladder that materialises out of thin air and can bridge impossible spaces. We have no real grasp on what the combat mechanics will be like; Kojima maintains that it isn't a stealth game, but we haven't seen anything to the contrary. 

We don't know how the online elements will work, aside from players being able to asynchronously urinate in the same spot to spawn gross mushrooms. We also don't know all that much about the Other Side or the demonic enemies crashing through into this reality – tethered to another plane of existence by thick, black umbilical cords. 

And we definitely don't know why Kojima seems so intent on building narrative threads around decaying babies in utero. But we do know that there will be a lot of walking, a lot of activating points-of-interest, a lot of fetch quests, and a simple narrative throughline that is easy to grasp. All things considered, that's enough for me. 

For more, check out the best Death Stranding theories we've seen so far, or watch the video below for a look at the title's recent gameplay demo from Gamescom. 

CATEGORIES
PC Gaming PS4 Platforms PlayStation
Josh West
Josh West
Social Links Navigation
Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

Read more
Sam Porter Bridges flexes for the camera in Death Stranding 2
Action Games Hideo Kojima says a Hawaiian proverb led to the new Death Stranding 2 trailer, because of course
 
 
Death Stranding 2
Action Games Death Stranding 2 fans certain PC port coming after cryptic Hideo Kojima post: "Didn't have much time today for editing"
 
 
Big Walk screenshot showcasing a couple of characters squatting on the beach in front of a key thing
Co-op Games Big Walk could be your next Peak-like obsession
 
 
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
 
 
Big Walk
Games 6 years after Untitled Goose Game's viral success, its devs seek solace in a chill co-op puzzler
 
 
Ontos
Horror Games Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
 
 
Latest in Action
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
The Last of Us Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
 
 
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Assassin's Creed Shadows features "will make their way to other games," franchise lead says
 
 
GTA 6
Grand Theft Auto Ahead of GTA 6, Take-Two CEO says "It’s hard for me to imagine" including ads in a $70-$80 game: "It would seem unfair"
 
 
Death Stranding 2 PS5 screenshot
Action Games Death Stranding 2's PC player peak is better than both versions of the original game combined
 
 
The Legend of Zelda: Breath of the Wild
The Legend of Zelda Breath of the Wild star didn't know what game she was trying for, nor that it was the title role
 
 
GTA 6 Lucia
Grand Theft Auto Crimson Desert could challenge GTA 6 for Game of the Year, claims GTA 5 dev – but only if Rockstar "drop the ball"
 
 
Latest in Features
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
 
 
Invincible VS screenshot showing Dupli-Kate using her abilities
Fighting Games Invincible VS director wants players to feel like "a f**king superhero," so expect matches that are a "knock-down, drag-out fight until the death"
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem's Grace actor did "a lot of research" into panic disorders, which makes playing the game with a real-life anxiety condition the scariest the series has ever been
 
 
A painted Legio Custodes miniature on a wooden surface
Tabletop Gaming The new Warhammer Custodes look amazing, but my god, I wish they were easier to build
 
 
Star Wars Galactic Racer big preview
Racing Games "Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
 
 
Star Wars Galactic Racer big preview
Racing Games Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
 
 
LATEST ARTICLES
  1. Starfield screenshot showing the new Anchor Point location
    1
    How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
  2. 2
    Baldur's Gate 3 Shadowheart writer sat down with Lae'zel counterpart to help romance make sense
  3. 3
    Project Hail Mary has convinced me to start getting excited for Star Wars: Starfighter
  4. 4
    "We have no desire to be a media empire," says Palworld publishing head but Pocketpair would be stupid to let it die out
  5. 5
    Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...