Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Screenshot from Hytale, showing three warriors with a sword, bow, and staff sighting a big, icy dragon.
RPGs Minecraft creative lead plays Hytale and decides "I'd rather just play Minecraft," Hytale dev says he's "probably right"
Witchbrook Big in 2026
RPGs Witchbrook's "practical approach to education" means the cozy RPG won't get sidetracked by studying
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
Fable 4 keyart
RPGs How Fable's open world fantasy lets you meddle in the lives of over 1000 living NPCs
Fable image with Big in 2026 branding
RPGs Why Playground Games' ambitious open-world Fable reboot is a fresh start for the series: "This has to be Playground's Fable"
Forza Horizon 6 key and May 19 release date
Forza Horizon Forza Horizon 6 looks like the pinnacle of open-world racing games: "It really is just about driving wherever you want and exploring"
Clockwork Revolution
RPGs With Clockwork Revolution, inXile aims to "bring the level of reactivity from our isometric titles into something first-person"
Fable image with Big in 2026 branding
RPGs Fable's "shades of gray approach to morality" directly ties into the RPG's living population
Fable 4
RPGs Studio head behind Fable reboot and Forza Horizon says "there are lots of commonalities" between racing games and RPGs
Key art for Resonance: A Plague Tale Legacy with Sophia standing in front of a labyrinth-style mural with a curved sword, with the GamesRadar+ Big in 2026 brand frame
Action Games Resonance: A Plague Tale Legacy "changes almost everything" about the series – and its "more trained, more physical, more offensive" protagonist proves it
Cities Skylines screenshot of a cityscape showing buildings framing roads, with skyscrapers opposite a river in the background
Strategy Games The 15 best city building games to play in 2026
Player housing in World of Warcraft: Midnight
World of Warcraft After 21 years of feeling at home in World of Warcraft, Midnight finally gives me a real place to call home
Two Point Museum - a dinosaur bone display
Simulation Games The 15 best simulator games to play in 2026
Heroes of Might and Magic: Olden Era Big in 2026
Strategy Games 2026 is going to be the year of Heroes of Might and Magic: Olden Era, whether or not the strategy game launches in full
Animal Crossing: New Horizon On the Radar special
Animal Crossing I love Animal Crossing: New Horizons Slumber Islands, but it could’ve been so much better if they added these features
Trending
  • Fable 4 interview
  • New Games for 2026
  • Big in 2026
  • Arknights: Endfield codes
  1. Games
  2. City Builder
  3. Sim City

How SimCity is different from any SimCity youve ever played

Features
By Ryan Taljonick, Hollander Cooper published 30 November 2012

Hopefully there's still some Reticulating Splines

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A whole new world

A whole new world

We've talked about the changes in next year's SimCity reboot a few times already, but now we've seen a few more iterations of the game in the past couple months and have squeezed out a few more details about the game from the developers. So what makes this version of the game so interesting? Read on to find out.

Page 1 of 11
Page 1 of 11
Its persistently online

Its persistently online

It also allows for fun stuff like leaderboards, challenges, and other social features. Being able to compete with friends to see who has the most money (or the most pollution) will add infinite replayablity, even when youve build all the buildings youve ever wanted to build. EA will also be rolling out City Log, SimCity's version of Battlefield 3's Battle Log, so you can keep tabs on your friends' activities, completed challenges, and more.

Page 2 of 11
Page 2 of 11
Your SimCity exists in a player-controlled SimCity World...

Your SimCity exists in a player-controlled SimCity World...

Before you can start building a city, you have to pick a region of the world to build in. These landmasses are made up of several plots of land, all of which can potentially be turned into cities. You can also decide who, if anyone, can build in your region. If you'd prefer to play solo, you can populate a private one; or, you can set one up so only Origin friends can build cities near your own. And if you're willing to risk getting trolled by other players, you can join an open region and play with strangers.

Potential city sites aren't made equal, though. Some are near rivers and other bodies of water, while others reside on top of mountains or plateaus. Choosing where to build will often play a role in how you build your city (which we'll cover later), and you'll want to look at resource maps to determine what kind of things your burgeoning metropolis will have in ample supply.

Page 3 of 11
Page 3 of 11
...and your region's economy is affected by how you play

...and your region's economy is affected by how you play

Here's where things get really interesting. Whether you're playing by yourself or with others, your city (or cities, if you choose to make more than one in a region) can interact with and affect others nearby. For example, if you're building a city whose economy is built on tourism, you'll want to construct special bus terminals, ferry and train stations, and domestic airports so Sims from other cities can travel to your casinos, hotels, and other entertainment offerings.

Or, if you build an industrial town, you may want to export refined resources, such as electricity, water, or garbage removal. You can offer your surplus supplies to the global market, where other players can purchase them as needed--best of all, the prices of these exports will change depending on real in-game supply and demand data.

Page 4 of 11
Page 4 of 11
Everything is simulated

Everything is simulated

In past Sim City games everything just happened. Youd be told you need more residential areas, so youd build more residential areas. Youd be told you need more hospitals, so youd build more hospitals. In SimCity, everything happens for a reason, because everything is actually simulated. Residential areas are filled with actual Sims, who will actually drive to actual jobs and actually shop in actual stores.

If you need a new hospital, its because people are getting sick. If you need new schools, its because the Sims populating your residential district have children that can be educated to get better jobs. You can even track and monitor any Sim in your city. Clicking on cars on any road presents detailed information about the name, desires, and destination of your Sims, and they'll stay in your city so long as they don't have economic reasons for leaving. Its resource-based, in a way, thanks to the games GlassBox engine. It makes this all easy to see and understand, creating a SimCity that feels more like a real city.

Page 5 of 11
Page 5 of 11
...which makes for a more realistic zoning balance

...which makes for a more realistic zoning balance

Old SimCity players will be familiar with the RCI cycle, which refers to the balance between residential, commercial, and industrial zoning. But because your virtual cities are now populated by real virtual Sims, you'll have to take those Sims' needs into account when building.

Here's how a typical Sim's "life loop" works in SimCity: First, Sims need a place to live, and so they'll populate vacant residential housing. Each Sim's main goal is to obtain happiness (an actual, measurable resource), and it will do so by working to earn money, and then spending that money on commercial commodities. You'll also have to worry about keeping industrial and commercial businesses happy. For industry, that means having workers and having places to sell goods; for commercial, that means having shoppers and selling goods. It's a delicate balance, and you'll have to learn how to maintain high levels of happiness for every single business and Sim in your city.

Page 6 of 11
Page 6 of 11
You dont have to build a massive metropolis

You dont have to build a massive metropolis

The reason this works is because youre able to rely on your neighbors more than you could in the past. If your city is short on something, just attach roads to the nearest city and import it from them. This is a symbiotic relationship, as youll be giving them something in return, be it workers for their industries, citizens for their houses, or shoppers for their commercial district.

Page 7 of 11
Page 7 of 11
 You can build curvy roads

You can build curvy roads

Finally. For years, Sim City games have kept the roads straight, really hampering any chances of creating realistic (or artistic) cities. Now, roads can curve and bend, allowing you to make the city you really want to make.

That said, you still cant go too crazy--cars need to be able to make those turns, so the game limits your curvy roads within realistic limits, but itll still be nice to bend roads around mountains or create cool, circular cities. You know, if thats what youre into.

Page 8 of 11
Page 8 of 11
Buildings can be upgraded

Buildings can be upgraded

If houses are burning down, you need to build new firehouses, right? Not in SimCity, which allows you to upgrade pre-existing buildings instead of building new ones. Firehouses can get new garages for more firetrucks, or other upgrades that improve their ability to serve the city.

This isnt limited to firehouses, mind you--every building you can place can be upgrade in SimCity, allowing you to focus on having a few great structures instead of a bunch of mediocre ones. Upgrading a building does increase its maintenance cost, though, so its not a free solution to all of your mayoral problems. Even things like roads and bridges can be expanded to increase traffic load without having to destroy already-placed routes first. Finally, Sims will know the pain of road construction.

Page 9 of 11
Page 9 of 11
The environment, you guys

The environment, you guys

In the past, the only environmental worries you had in SimCity were things like, Will the residential district get annoyed that I built a coal-powered power plant 30 feet from their backyard? Now, things are different, and the effects of your actions can change the environment in many different ways.

People still hate having their house near a coal plant--that isnt changing, but it can also affect the relationship with your neighboring cities. No one wants smoke blown in their direction, after all. Some buildings also passively create pollution, so you need to monitor them to make sure those toxins dont end up getting into your water supply.

Page 10 of 11
Page 10 of 11
Simming it up

Simming it up

After we spent 30 minutes building up our mini-metropolis in SimCity, we heard a siren, the earth started to shake, and we watched as everything we had build was smashed by falling asteroids. It was a cool sight, and got us even more pumped for all of the changes coming to the game when it releases next February. What are you looking forward to from the sequel? Let us know in the comments below!

And if youre looking for more Sim-tastic coverage, check out our exclusive look at the Sims 3 Seasons and our favorite places to Woohoo in Sims 3.

Page 11 of 11
Page 11 of 11
CATEGORIES
PC Gaming Platforms
PRODUCTS
SimCity SimCity
Hollander Cooper
Hollander Cooper
Social Links Navigation

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade. 

Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Read more
The Sims 5 Project Rene: a purple screenshot of the the upcoming game.
Project Rene: Everything we know about the future of The Sims
 
 
Paralives
"Don't expect hundreds of hours of gameplay": Sims 4 competitor Paralives unveils early access plans, showing what "won't be ready for launch" and what's coming "within the next 2 years"
 
 
Cities Skylines screenshot of a cityscape showing buildings framing roads, with skyscrapers opposite a river in the background
The 15 best city building games to play in 2026
 
 
A woman chasing a shining butterfly with a leaping cat on her shoulder in InZOI
inZOI takes a page from The Sims' most beloved expansions with a store management system that'll let you "open stores anywhere"
 
 
Fable 4 keyart
How Fable's open world fantasy lets you meddle in the lives of over 1000 living NPCs
 
 
inZOI Character Studio trailer screenshot showing a young woman with ginger-y hair and a light baseball cap smiling to the side
inZOI tells The Sims 4 wait, I've got this – actual schools are coming to the life sim for free, in a move fans of EA's own game have waited 11 years for: "We aim to create a real school – not a rabbit hole"
 
 
Latest in Sim City
SimCopter
Unreleased SimCopter 64 build turns up over 25 years later
 
 
EA's shutting down Maxis Emeryville, home of SimCity and Spore
 
 
SimCity owners getting the offline mode they (thought they) want(ed)
 
 
SimCitys Cities of Tomorrow expansion is part Demolition Man, part Judge Dredd
 
 
Maxis is 'exploring' offline mode for SimCity
 
 
SimCity: Cities of Tomorrow expansion pack coming in November
 
 
Latest in Features
Oblivion Remastered
Oblivion Remastered's wildest bug made me choose between losing achievements or living as a fugitive
 
 
Fable
Fable's black and white morality has been a dead weight since 2010 and I'm glad it's getting cut
 
 
Highguard screenshots
I love Highguard's 2Fort-style sieges – when they actually happen
 
 
Overseer Steph Harper (Annabel O'Hagan) in Fallout season 2.
I'm loving Fallout season 2, but it suddenly has a Star Wars problem
 
 
Photo of a Gengar toy sitting on a pile of Razer and Hori gaming accessories.
There's no end in sight for official Pokemon Gengar gaming accessories, and I'm 100% okay with that
 
 
Tinkerbell flies ahead amongst pixie dust while Stitch snowboards on a wintery scene in the background
Everything you need to know about Disney Lorcana Winterspell
 
 
  1. Veiled Fate box displaying the logo, a maze, and silhouettes heroes, sat on a wooden surface
    1
    This hidden role board game makes me feel like a puppet master, so Traitors fans should listen up | Veiled Fate review
  2. 2
    Cairn review: "This climber has a grip on me – even when it loses its footing with awkward systems"
  3. 3
    The Doom Arena Board Game is hell on Earth (in the best way) | Preview
  4. 4
    This award-winning board game is a five star must-have
  5. 5
    Code Vein 2 review: "This vampire take on Elden Ring almost works, but the dungeons themselves lack bite"
  1. Return to Silent Hill protagonist James Sunderland
    1
    Return to Silent Hill review: "Neither an impressive adaptation nor coherent enough to act as a standalone film"
  2. 2
    28 Years Later: The Bone Temple review: "The wildest and weirdest entry into the franchise yet"
  3. 3
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  4. 4
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  5. 5
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  1. Yahya Abdul-Mateen II as Simon Williams in Wonder Man.
    1
    Wonder Man review: "A low-key gem that's up there with the MCU's best"
  2. 2
    Starfleet Academy review: "It may feel a little different to what we're used to, but this is Star Trek through and through"
  3. 3
    A Knight of the Seven Kingdoms review: "This Game of Thrones spin-off is a heartfelt and fun return to Westeros"
  4. 4
    Stranger Things season 5 finale review: “Shows off both the best and the worst of Hawkins”
  5. 5
    Stranger Things season 5, Volume 2 review: “All set up for a finale that has so much to deliver”

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...