Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Crimson Desert
  • Pokopia
  • Arc Raiders
  • The Boys S5
  • Starfield
  • Submit your clips. Win prizes
Don't miss these
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
The Future of Starfield hero image
RPGs The Future of Starfield: How Bethesda Game Studios is beginning to breathe new life into its most misunderstood RPG
A flying blue enemy shoots yellow orbs in front of a fiery eclipse in Saros, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in
The Elder Scrolls Oblivion Remastered screenshot with 'Future of Starfield' branding
RPGs How returning to The Elder Scrolls: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
The Future of Starfield
RPGs Bethesda's Tim Lamb on the biggest changes coming to Starfield, the PS5 release, and why all those load screens are necessary
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
Fable 4 screenshot showing the hero holding a sword and sitting next to a man clad in armor called Humphrey
RPGs Fable 4: Everything we know so far about the new Fable game
Borderlands The best Borderlands games, ranked
At Fate's End key art showcasing your initial sword without logo
Action Games I fell in love with At Fate's End when my sister tore her arm off to make a lightning sword
Dispatch screenshots
Adventure Games Dispatch season 2 isn't even confirmed, but I'm wondering how it could handle the battle of the best girl
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
Ellie and Joel during The Last of Us
Survival Horror Games The Last of Us sparked "internal fight" at Naughty Dog, says veteran designer: "'It's not just another zombie game'"
A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame
Action Games 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
Clair Obscur: Expedition 33 lead Gustave faces a gommage
RPGs Clair Obscur: Expedition 33 devs' next game will focus on "what we think is cool" rather than trying to please everyone
  1. Games
  2. Action Rpg
  3. Borderlands
  4. New Tales from the Borderlands

How Gearbox is writing an "interactive sitcom" with New Tales from the Borderlands

News
By Heather Wald published 29 September 2022

Head of writing Lin Joyce and lead writer Doug Lieblich on shaping the story of New Tales from the Borderlands

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

New Tales from the Borderlands
(Image credit: 2K)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

New Tales from the Borderlands has allowed Gearbox to explore a different kind of story that expands on the Borderlands universe. By introducing us to a fresh cast of protagonists in Anu, Octavio, and Fran, the adventure lets us see what civilian life is like in a setting that's no stranger to bullet-torn chaos. In doing so, New Tales from the Borderlands echoes its lineage while positioning itself as a spiritual successor to 2014's Tales from the Borderlands. Gearbox in turn sees this as an opportunity to leave its mark on choice-driven interactive narrative gameplay – maintaining the levity and razor-sharp humor the wider series is now renowned for.  

"In terms of story structure, it was important to us to structure it sort of like an interactive sitcom, like a game that focused on comedy; which I really rarely see these days," says lead writer Doug Lieblich. "And also we wanted to ensure that every choice felt important, and it wasn't just a player pressing a button because they had to. We wanted the player to feel like, oh, the game respects me. And I'm here for it. We also, just as people who love games and love this genre, wanted to take risks with how we do things, subvert expectations of what you might see in an interactive narrative."

New tales 

New Tales from the Borderlands

(Image credit: 2K)
Read more

New Tales from the Borderlands

(Image credit: Gearbox)

New Tales from the Borderlands keeps the best and cuts the worst of the Telltale formula

To bring New Tales from the Borderlands to life, Gearbox assembled a writing team with talent boasting a broad range of areas of expertise. Head of writing Lin Joyce, for example, has a PhD in narrative system design, and joined Gearbox in 2020 just as the studio was hiring staff to work on the project. Joyce was soon joined by lead writer Lieblich – who wrote jokes for David Letterman once upon a time, and who also came with experience working in animation, on the sketch variety TV show, Night of Too Many Stars, and in game development with Telltale Games (on The Walking Dead and Minecraft: Story Mode) and Ghost Story games. 

Article continues below
You may like
  • The best Borderlands games, ranked
  • Exodus More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
  • No Law key art with Big in 2026 wrapper No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention

"Doug and I collaborated together, with the two of us crafting what would become the outline for New Tales," Joyce says, speaking of the beginning of development. "We worked with the other developers and kind of came to 'this is the story that we want to tell'. And beyond that, we were lucky to bring on other great writers with game industry experience, and also other writers with backgrounds in film and television. We ended up with a pretty fantastic writers room for the duration of writing out the episodic script for New Tales. I think each writer really brought something additive to the storytelling experience that we wanted to craft." 

Joyce used the script as a design document to determine narrative structure, how it conveys the story, how much interactivity it affords, how many branches it will have, and how to seed in conditional choices and call back on those choices to make a player's history "come alive". Joyce also had to ensure the script could work for performance capture, which the team had committed to early on in development. The pandemic presented some "curveballs" which did inform their approach, but as Joyce was championing narrative and structure, Lieblich came on board to champion the story. 

"What I've always loved about Borderlands, even from the first one, was its tone. I love this sort of sardonic sci-fi tone, I found it incredibly original, and refreshing. And I love that we could carry that tone into our game," Lieblich says. "And also, not necessarily revolve around violence and killing. In fact, it was like a commentary on that. So we could be funny without, like, mass killing. I also liked the Borderlands universe because it's kind of a cautionary tale to our own society of like, what happens if you privatize literally everything and everyone's out for themselves, and there's no sense of community. And I think we play off of that in interesting ways. It's an endlessly interesting setting to explore."

New Tales from the Borderlands

(Image credit: 2K)

The team was afforded a lot of freedom when it came to the direction of the story, but there were still certain guiding parameters they wanted to honor. The first was ensuring that this was a story that would be best suited to an interactive narrative game – one that couldn't be told by a Borderlands looter shooter title. "It was also to expand the universe or the understanding of the universe through characters that we normally wouldn't get a chance to spend as much time with," says Joyce. "So our three protagonists are not Vault Hunters, they don't consider themselves to be Vault Hunters. So it is being able to look at what civilian life is like in this universe, and how anyone is able to kind of get through a day with all those bullets flying around."

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

With an expanded universe that's ripe for storytelling, the team landed on the idea of setting New Tales from Borderlands in a location from past titles in the series that they themselves wanted to spend more time in. A rather unfortunate event in Borderlands 3 inspired them to bring the story to the planet of Promethea and take a closer look at Fran, who's Frogurt shop was unceremoniously blasted by a Maliwan laser. "In Borderlands 3, we only experienced that moment through Rhys because it's his favorite Frogurt store," Joyce says. "You're just like but what about Fran? Like what about the person that owned that? So that gave us a wild hair to kind of play with and bring it down to a very specific civilian level story."

Choices matter  

New Tales from the borderlands

(Image credit: Gearbox)

"It was important to both of us from the jump that this story stands on its own two feet"

Doug Lieblich, lead writer

Tales from the Borderlands has earned a lot of love from players and has become somewhat of a cult classic since it first released back in 2014. It's not surprising, then, that there's already a lot of excitement surrounding the prospect of a new adventure that follows in the same spirit. It's clear from speaking to Joyce and Lieblich that they admire everything that's come before, and are all too aware of players' expectations. But with New Tales from the Borderlands, Gearbox is trying to deliver a fresh iteration that carves a path of its own. While there will be homages to the original Tales from the Borderlands, and the wider series, the writers knew from the beginning that they wanted to create a story that anyone could enjoy, regardless of your knowledge of the series or Tales. 

"It was important to both of us from the jump that this story stands on its own two feet," Lieblich says, "that it was agnostic to the Borderlands universe in a sense. Like, you didn't have to play the Borderlands game to appreciate this game, you didn't even have to play Tales from the Borderlands to appreciate this game. We want anyone to be able to step in, and appreciate a good story, beginning to end, with no prior knowledge." 

You may like
  • The best Borderlands games, ranked
  • Exodus More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
  • No Law key art with Big in 2026 wrapper No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention

"For example, I have friends who are not gamers, and I will force them to play this game," Lieblich laughs. "And I want them to enjoy it because anyone can enjoy a good story. You may not know what it's like to flee an intergalactic Corporation, but you know the [feeling of] anger of watching your business get blown up, the joy of seeing a friend or a sibling. So that's what we wanted to highlight in this game. Now that being said, we also took great pains to create homages and references to the original to reward fans who were familiar with the game with both Borderlands and Tales from the Borderlands."

New Tales from the Borderlands

(Image credit: 2K)

"There are certain elements of Tales from the Borderlands that fans will expect. And many of those we honored, and others we iterated," Joyce adds. "But Doug and I also had a lot of conversations - and this was with design, as well - looking at Tales and saying, what is the opportunity here? This game was [released] nigh on a decade ago, what's changed? How can we do things differently? So you'll see things like we did not feel the need to always provide a silent option. We provide silence where it makes sense, where silence is a logical response to something, whether that's a 'I'm not going to dignify that with an answer' silence, or 'I have no idea how to communicate with you' silence. So, the silence makes sense in those moments."

Certain changes they made are all part of Gearbox's effort to make choices feel like they matter in New Tales from the Borderlands. As the team approached the story, they knew they wanted to make every dialogue choice feel like it could affect your journey in some way, with different story branches and endings to discover. "Some of the fundamentals of interactive narrative, I learned at Telltale," Lieblich says. "There's one phrase that always stuck with me, which was: 'Imagine your dialogue choices are like bullets coming out of a gun'. So you want to feel [the dialogue] leave your mouth, and you want to feel it hitting the other person in the face. We wanted to make sure each choice felt like a commitment, that the player was committing to a particular point of view and was risking something."

"We also wanted to make sure that each choice was emotionally charged, that it wasn't purely logical or diplomatic," Lieblich continues. "And then we wanted to ensure that once you delivered that choice, you felt the impact as if you had said something vulnerable, or you said something cutting, and then how would that affect them; even if it wasn't a life or death decision, but it still felt like it had a meaning." 

Ultimately, Gearbox wants you to enjoy the journey and experiment with the choices you make when New Tales from the Borderlands lands on October 21, 2022. "Just have fun, dive deep, and experiment with the game," Joyce says to prospective players. "There are branches or additive story elements in surprising places, and I would say we played a lot with choice and when to make one and when not to. So at that level, I think we are also telling a story in some surprising ways with design and sort of subverting expectations. Hopefully it gets people talking and you'll hear about things you didn't see in your playthrough and then you'll want to go find those things right. So enjoy the journey." 


Look ahead to other exciting releases on the horizon with our roundup of new games for 2022 and beyond. 

TOPICS
Gearbox
CATEGORIES
Nintendo Switch PS5 PS4 Xbox One Xbox Series X PC Gaming Platforms Nintendo PlayStation Xbox
Heather Wald
Heather Wald
Social Links Navigation
Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

Read more
Borderlands The best Borderlands games, ranked
 
 
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
 
 
No Law key art with Big in 2026 wrapper
RPGs No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention
 
 
In Aphelion, protagonist Ariane climbs out of the wreckage of the ship which crashed on the ice planet of Persephone
Adventure Games I wasn't expecting Alien vibes from the Life is Strange dev's new sci-fi game: "We intend the Nemesis to be difficult"
 
 
Clockwork Revolution
RPGs With Clockwork Revolution, inXile aims to "bring the level of reactivity from our isometric titles into something first-person"
 
 
Gears of War: E-Day gameplay screenshot showing a blood soaked Marcus and Dom
Gears of War The Coalition believes that Gears of War: E-Day "has the potential to be one of the best stories in the Gears franchise"
 
 
Latest in Borderlands
Borderlands 4 Harlowe in a buggy
Borderlands Borderlands 4 PC performance has been "pretty stressful," says dev, but Gearbox has done "a pretty good job" fixing it
 
 
Borderlands 4 screenshot of grinning enemy from Amon trailer
Borderlands 6 months after Borderlands 4 launch, Gearbox admits "we have more to do" to fix PC issues
 
 
Screenshot from the teaser trailer of Borderlands 4's DLC Vault Hunter, C4SH.
Borderlands Borderlands 4 is finally getting Pearlescent gear this month, plus Bounty Pack 2 and new Vault Hunter C4SH in Story Pack
 
 
Borderlands 4 screenshot of new Siren Vex
Borderlands Borderlands 4 will continue to be supported says Gearbox owner, and "we still are very optimistic about that title"
 
 
Borderlands 4
Borderlands Borderlands 4 Switch 2 port looks dead as Gearbox parent Take-Two "pauses development"
 
 
Borderlands 4
Borderlands Borderlands 4 players furious as drop rates are slashed after holiday event, Gearbox promises a "longer-term solution"
 
 
Latest in News
Slay the Spire 2 classes
Roguelike Games Slay the Spire 2 dev teases 3 new modes, including something "very competitive"
 
 
Maul holding his lightsaber in Maul – Shadow Lord
Star Wars TV Shows Star Wars: Maul - Shadow Lord is officially renewed for season 2 before season 1 has even premiered
 
 
A character in Final Fantasy 14 wields dual swords
Final Fantasy FF14 lifts restrictions on gifting, allowing players to give others mounts, minions, and more
 
 
Slay the Spire 2 classes
Roguelike Games Slay the Spire 2 devs were caught off guard by 13,000 negative Steam review spike
 
 
A screenshot from the Pokemon Pokopia trailer shows Ditto transformed into a human.
Pokemon Pokemon Pokopia speedruns are already a thing, and they somehow don't use the cozy life sim's fastest ability
 
 
Tomodachi Life: Living the Dream Mii with green hair and a clown outfit sits watching himself on a TV screen, circus supplies surrounding him
Simulation Games Tomodachi Life: Living the Dream fans are using carrots and chip bags instead of official Switch styluses
 
 
LATEST ARTICLES
  1. Chris Hemsworth as Mike in Crime 101
    1
    6 new movies and shows to watch this weekend on Netflix, Prime Video, Disney Plus, and more (April 3–April 5)
  2. 2
    Animal Crossing helped me process grief, and I'm not alone: "Visiting her island has brought me a lot of peace"
  3. 3
    Slay the Spire 2 dev teases 3 new modes: something "very competitive," one for players who don't "have the time" for "the Slay the Spire experience," and a new multiplayer setting
  4. 4
    Star Wars: Maul - Shadow Lord is officially renewed for season 2 before season 1 has even premiered
  5. 5
    Slay the Spire 2 devs were caught off guard by 13,000 negative Steam review spike: "It was much more extreme than any previous types of negative feedback"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...