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Hitman studio IO Interactive has bought itself from Square Enix, and it's keeping Agent 47

News
By Connor Sheridan published 16 June 2017

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Square Enix has found a buyer that will take good care of both IO Interactive and its Hitman franchise. And that buyer is… IO Interactive. The studio announced in on its official website that it has finished negotiations with its former parent company to purchase itself via a management buyout.

IO has been an externally-owned studio since it was first bought by Eidos Interactive in 2004 - right around the time it released Hitman: Contracts, the third game in the series. Square Enix then purchased Eidos in 2009 and IO came along for the ride. Now IO is on its I-own for the first time in more than a decade and it gets to keep control of Hitman, its flagship series.

IO mentioned several of its other projects, like Kane & Lynch and Mini Ninjas, in the announcement post. It didn't say whether it will also retain control of those properties or if they'll remain with Square Enix, but Hitman is really the big win here - especially because the studio appears to already be deep into work on Hitman Season 2, the follow-up to its episodic assassination series.

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  • In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
  • A screenshot of James Bond in 007 First Light's reveal trailer. 007 First Light: Everything we know so far about IO Interactive's new Bond game

Putting aside how sad it would have been if IO had to say goodbye to its bald assassin son, Hitman Season 1 was really good - it would have been a massive bummer if anything got in the way of a second season. Now it's up to IO to keep the ship afloat and make the right deals to get 47's next contract killing spree, er, adventure in front of players worldwide.

Not sure about this whole Hitman thing? Read about how Hitman's common-sense-defying rubber duck challenge shows its true depth.

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CATEGORIES
PC Gaming Xbox One PS4 Platforms Xbox PlayStation
Connor Sheridan
Connor Sheridan
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Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

Read more
Hitman
Hitman 007: First Light devs were in a "really, really bad spot" with only "3 months to survive" before Hitman saved them
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
A screenshot of James Bond in 007 First Light's reveal trailer.
Games 007 First Light: Everything we know so far about IO Interactive's new Bond game
 
 
A screenshot of James Bond in 007 First Light's reveal trailer.
Hitman 007: First Light will be less stealthy than Hitman because IO is pushing "forward momentum gameplay all the time"
 
 
Hitman: Codename 47
Action Shows John Wick creator says the Hitman TV show is "dead in the water": "It's a little bit of a dagger in the chest"
 
 
007: First Light
Action Games GoldenEye 007 is "a fantastic game," but 007 First Light has "a far wider and more expansive offering" says IO dev
 
 
Latest in Hitman
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