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  1. Games
  2. RPG
  3. Armored Core 6: Fires of Rubicon

Here's how FromSoftware describes its core "action game philosophy" going into Armored Core 6

Features
By Austin Wood
Published 14 June 2023

If you want to know exactly how Armored Core 6 will handle, look no further

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Armored Core
(Image credit: FromSoftware)
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As part of our Armored Core 6 preview, GamesRadar+ attended a behind-closed-doors presentation by FromSoftware and Bandai Namco led by producer Yasunori Ogura, who summed up the design principles behind the game and at the heart of the studio.

It was a rare look into the black box that is FromSoftware, and while the information in the presentation wasn't groundbreaking, I found the wording interesting and wanted to share it. Here's FromSoftware's action game philosophy going into Armored Core 6:

  • "Smoothness of controls, reaction to input and actions, and mech-likeness."
  • "Expansive and dynamic maps filled with situations that grant a sense of progression."
  • "Originality and ingenuity in challenging action battle design."

The feel of a mech is obviously unique to Armored Core, which predates the dark fantasy RPGs FromSoftware is now known for, but these principles are generally transferable between the studio's projects. 

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This helps illustrate what FromSoftware has been saying for months: the Souls games, including Elden Ring, aren't hard because they're Souls games, but because they're FromSoftware games. That's just how they like it. Likewise, Armored Core 6 is not a Soulslike, but it is like the Souls games in some ways simply because they share common DNA – like this design philosophy. 

Ogura also discussed the core design pillars of Armored Core 6 specifically, namely:

  • "Massive and 3D level design"
  • "A tactical combat system further expanded by parts assembly"
  • "The satisfaction of overcoming challenging situations and earning hard-won victories" 

The mission showcased in our hands-off demo generally reflected all three of these points. We saw a sizable factory level with multiple routes and intense verticality; ranged and melee combat augmented by different mech parts with clear effects; and some mini and final bosses capping off big encounters. 

Ogura also repeatedly stressed that Armored Core 6 seeks to modernize the Armored Core formula by leveraging the knowledge and experience amassed through the studio's aforementioned fantasy RPGs. It's a "mech-action" game first and foremost, but folding in elements from various Souls games – most notably Sekiro – was a conscious decision.

Now that the big shows are out of the way, we know a lot more about these new games 2023. 

Austin Wood
Austin Wood
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Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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