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  1. Games
  2. Action
  3. Gun: Showdown

Gun: Showdown review

Gamepad gunslingers meet their match with Gun's PSP port

Reviews
By Matt Cabral
Published 25 October 2006

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Reasons to buy

  • +

    Incredible story and voice acting

  • +

    Gritty realism

  • +

    Gunslinging and horseback riding

Reasons to avoid

  • -

    PSP's single analog stick still sucks

  • -

    Side quests not on par with story mode

  • -

    Where's the online play?

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Last fall, Activision released the western-themed shooter, Gun, one of the year's most under-appreciated titles. Overshadowed by high profile holiday releases - not to mention the spotlight-hogging launch of the Xbox 360 - it arrived on multiple consoles, mostly receiving attention for being a less-than-next-gen 360 launch title. Thankfully, this console cowboy is getting a second chance to prove its gaming grit with Gun: Showdown for the PSP, a near-perfect port of the original title that packs some new goodies into its saddle bags.

As with its console counterparts, Showdown's greatest strength is its Old West narrative, supported by a cinematic presentation and superb voice acting, all of which immerse you into a gritty world that'll have you seeing tumbleweeds long after you click off your PSP. Don't expect Little House on the Prairie, though, as Gun: Showdown easily earns its mature rating with profanity, prostitutes, guns and gore, yielding an experience that fans of HBO's equally mature Deadwood will surely appreciate.

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As a matter of fact, Deadwood 's own medicine man, Doc Cochran (Brad Douriff) lends his cred to the menacing mix, voicing Showdown's villainous preacher. He's joined by Hollywood-caliber talent, including Thomas Jane, Kris Kristofferson and Ron Perlman. Their performances, coupled with the slick story, take you back to a time when brothels were as common as Starbucks are today.

Of course, story and style are worth about as much as a three-legged horse if they don't have the gameplay to support them. Thankfully, Showdown mostly hits its target in this department. Buoyed by a death-dealing arsenal of revolvers, shotguns and rifles, Showdown's gun slinging is satisfyingly fast and furious. Add to this the ability to throw knives, whiskey bombs and dynamite, and you'll discover that it delivers plenty of blood-spilling bang for your buck. "Quickdraw" mode - Gun's "bullet time"-esque mechanic - also makes the leap to the PSP, offering on-the-go gunfighters the same immersive battles as the console version.

When you're not filling foes full of lead, you can saddle up for some of the best - and most realistic - horseback riding on a handheld or console. In fact, Showdown actually one-ups its console cousin here by giving players a single steed to call their own. The original Gun missed the whole man-and-his-horse loyalty thing and forcrd gamers to jack different mounts like they were pimped Pontiacs in a Grand Theft Auto game.

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Matt Cabral
Matt Cabral
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A full-time freelance writer based in Lizzie Borden's hometown, Matt Cabral has covered film, television, and video games for over a decade. You can follow him on Twitter @gamegoat, friend him on Facebook, or find him in the basement of an abandoned building hoarding all the canned goods, med-kits, and shotgun shells.
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