Guild Wars: Eye of the North
Find out why no fan should be without this first and final expansion to the original Guild Wars series
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EotN's story expands on a storyline alluded to in Prophecies: The Great Dwarf, the patron god of all dwarves in the Guild Wars universe, opposes the Great Destroyer, an entity so fearsome, his name is forbidden to be spoken among the Dwarves. In Eye of the North, you meet and confront the Great Destroyer.
Earthquakes have ripped through the lands of Tyria, Cantha, and Elona, revealing entrances to an underground complex of tunnels. If you think of EotN as a story in three acts, in Act 1, you'll explore the multilevel dungeons (there will be 18, to be exact) and learn about the Dwarves' conflict with the fiery Destroyer.
You'll also encounter the Asura, a race driven from its ancestral underground home by the blazing menace. You'll eventually pass through the Asura's magical gates and emerge from the subterranean passage into a large settlement that’s housing another race, the Norn. (We're told you'll also encounter some "surprises and a few familiar faces.") There, you'll learn that the Dwarves are preparing for their final battle against their ancestral foe, the Great Destroyer.
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