GTA IV fixed on both platforms
Freezing issues and online bugs fixed
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Rockstar has released a new patch for GTA IV that should quash the majority of freezing and online connectivity issues on both the PS3 and 360 versions of the game.
The new patch, which should install itself next time you play the game with your console connected to the internet, tightens the nuts and bolts on many of the errors that had gamers in an uproar shortly after launch.
Here's the official list of repairs:
-Fixed an issue where players were unable to enter or exit vehicles in GTA Race.
-Fixed an issue where scripted vehicles were causing games to unexpectedly crash.
-Improved reliability and frequency of PS3 online leaderboard updates.
-Fixed a rare hang some players encountered when moving from a Race or GTA Race lobby into gameplay.
Weekly digests, tales from the communities you love, and more
-Fixed a hang that would occur when players were switching teams during the countdown in the lobby.
-Fixed an issue where players were able to get ridiculously high scores from Cops 'n Crooks matches.
-Changed GTA Race and Race so that the last player remaining always receives a reward of $250.
-Fixed an issue where spectating players would prevent the game from finishing.
-Fixed an issue where players were unable to spectate in Round 2 of Cops 'n Crooks games.
-Changed countdown timer in lobby so that it no longer resets when new players join a game.
-Changed the kick option so that kicked players are no longer brought back to single player.
Jun 24, 2008


