"Single-player, narrative-driven gaming is here to stay," ex-PlayStation boss says: "It's how we built this business. That's what sustains it"
Shawn Layden thinks "most of our great gaming experiences" are games that immerse you in their world, story, and characters
Former PlayStation boss Shawn Layden is a big believer that "single player, narrative-driven gaming is here to stay," saying it's "what sustains" the business.
When you think of PlayStation's greatest hits, chances are, you're going to think of a whole bunch of single-player games. Whether it's The Last of Us, God of War, Uncharted, or Ghost of Tsushima, there's no doubt that games like this have been huge drivers of PlayStation's success, and although Sony has delved more into the world of live-service in recent years (to mixed success), Layden – former president of Sony Interactive Entertainment America – says it's with single-player games the games business was built, and what'll continue to keep it going.
"I firmly believe that single player, narrative-driven gaming is here to stay," he tells PSI in an interview on YouTube (below). "It's how we built this business. That's what sustains it. It's a type of game where you can enjoy it by yourself and talk to friends about it. Maybe there's multiplayer, maybe there isn't.
"But I think essentially most of our great gaming experiences are when we allow ourselves to be immersed in that world with that character, to learn that story, more so than 'I got online with a bunch of friends and we played team deathmatch.'"
That's not to say that live-service games don't have their place, of course. Helldivers 2, published by Sony Interactive Entertainment, has been hugely successful since its launch two years ago. However, we've obviously also seen a lot of live-service horror stories – Concord didn't even last two weeks before it was shut down for good, and while it still has plenty of fans, Destiny 2 has been in decline for a long time at this point, so much so that it's now received its final update.
It's worth noting that Layden's comments were made before Sony's announcement that it's killing physical discs for new PlayStation games in 2028, so he's not responding to that backlash here. In a separate interview about that decision, Layden called the move "dramatic," and suggested it could "heavily influence" Xbox and Nintendo's approach to physical games going forward.
Weekly digests, tales from the communities you love, and more

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
