Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Join our monthly RPG Club
  • Golden Joystick Awards 2026
  • Deal of the Day
  • Countdown to GTA 6
  • G+RLS Podcast
  • Submit your clips. Win prizes
  • RPG Hub
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Survival Horror Games
  3. Silent Hill
  4. Silent Hill 2

I played the first five hours of the Silent Hill 2 Remake and was pleasantly, if not cautiously, surprised

Features
By Jasmine Gould-Wilson
Published 19 August 2024

Preview | With one foot in the past and another in 2024, Silent Hill 2 Remake is squaring up against its biggest challenge: balancing the two

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Silent Hill 2 Remake Big Preview (in-development screenshot of James' shoe as he approaches a creature writhing behind a thick veil of fog)
(Image credit: Konami)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Today, the marble-lined reception of Konami's Tokyo office opens up into an enormous black box room, choked with artificial fog, ominous red strobe lights, and rows and rows of PS5s. Not only am I here to play Silent Hill 2 Remake, but I'm also surrounded by some of the most iconic names attached to the franchise. Original music composer Akira Yamaoka is just a few paces away, as are other members of Team Silent and Konami – namely, original art designer Marahiro Ito and series producer Motoi Okamoto. Across the aisle, Bloober Team creative director Mateusz Lenart and lead producer Maciej Głomb weave a slow, steady patrol path of their own, casting lingering eyes upon screens and wringing their hands in a way they'd probably hoped to conceal. 

Their apparent anxiety (and pride) reminds me of something Okamoto-san has just told us, specifically of Konami's initial move to enlist the Polish studio in its remake of the best Silent Hill game ever. "What we wanted to seek in our partner was the strong passion towards the game," he said. "So we had a list of candidates that we were willing to work with, and we reached out [to Bloober Team]. I have first-hand selected them as my own decision." The unfinished game isn't without its hiccups even at this late stage, but that passion Okamoto speaks of is instantly palpable.

You promised you'd take me there again someday 

Silent Hill 2 Remake in-development screenshot

(Image credit: Konami)
Blast from the past

Silent Hill 2 Remake

(Image credit: Konami)

Silent Hill 2 probably isn't the game you remember

It's clear that the Silent Hill 2 Remake proudly holds tight to what the production teams identified as its core tenets, from its tension and atmosphere, to the belter of a reworked soundtrack. But the five hours I spent with the game would also go on to unveil a curious sense of hesitancy, constantly pulling it back from being either a totally faithful remake or a brave reimagining entirely.

Latest Videos FromGamesRadar+
Watch full video here:

I'm impressed by plenty of bright spots throughout my hands-on experience, including the game's dynamic third-person movement, refined combat, and expanded exploration zones. So much so that, even with my concerns at this point in its development, I'm hopeful that Silent Hill 2 Remake may yet make a lasting impression upon modern day survival horror audiences – even if the creative teams sound apologetic for its very existence at times.

Before we get started, Okamoto walks us through the game's nine key new features. We know to expect a thick and realistic blanket of fog enveloping Silent Hill thanks to the game's 4k graphics, including faithful recreations of key locations "down to miniscule items," and facial mo-cap to make cutscenes "as emotional as possible." On the technical side, he also mentions 3D sound design to heighten immersion, an over-the-shoulder third-person camera perspective, reworked combat featuring a dodge mechanic and aiming reticule, remapping of existing enemies, new and expanded areas and puzzles, and the inclusion of all original endings. There will even be some brand new Silent Hill 2 endings that can "only be accessed in New Game+," Bloober Team tells GamesRadar+, though the studio shies away from revealing more.

You may like
  • Silent Hill: Townfall Silent Hill Townfall's atmosphere is spot-on, but slow-burn terrors leave a tepid first impression
  • Simon in Silent Hill Townfall The best Silent Hill games of all time, ranked
  • Silent Hill Townfall review Silent Hill Townfall review: "Unrelentingly dark and disturbing horror"

Silent Hill 2 Remake screenshot

(Image credit: Konami)

Feeling so lost in a world I thought I knew pretty damn well is an appropriately jarring sensation.

Keeping all of this in mind, I set out on my Silent Hill 2 Remake journey. The game picks up at exactly the same place as the 2001 original, with protagonist James Sunderland arriving at the small, deserted town after receiving a mysterious summons from his supposedly deceased wife. It's charged with as much creeping dread as ever. The team discussed making the iconic introduction "more action-heavy," says creative director Lenart, but admits it "did not feel like it was very Silent Hill, and this is why we made the choice to keep it as it was and only pick up the pace after some time."

But after taking my first few steps into the mist, I find myself needing to swap over to performance mode in order to achieve smooth 60 frames-per-second gameplay. It's a little troubling so close to release, especially with quality mode not seeming to boost fidelity much at all, though it's possible this is an older build of the game. But even these instances of texture drop-out while staring into the recesses of West Vale's many overfilled dumpsters isn't enough to ruin my day. That's because these opening scenes excel at nailing the atmosphere of Silent Hill as a location, turning it into an expansive, malevolent entity in itself.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

It might be more modern than fixed camera angles, but the third-person perspective does nothing to detract from how disorienting it feels not to be able to see more than a foot in front of you. Likewise, don't bother to memorize any of the puzzles and key item locations from the original game – you'll find many of them have been remapped entirely in the remake. Feeling so lost in a world I thought I knew pretty damn well is an appropriately jarring sensation, demonstrating Bloober's understanding of how to create uncanny familiarity that keeps you on your toes. It's something that instantly drew me into Capcom's Resident Evil 2 Remake back in 2019, and I'm relieved to see flashes of brave mechanical innovation in Silent Hill 2 Remake as well.

The addition of a single new puzzle while exploring West Vale, involving a broken record, is an example of this, proving formative in altering my pathing through the town as I'm led on a wayward treasure hunt. Repairing the record and listening to the music triggers a memory, and where does it lead me? The next main area: Wood Side Apartments. I find it a simple yet effective change to how James makes his way there in the original, but purists may find the tweak too extreme.

Trigger happy

Silent Hill 2 Remake in-development screenshot

(Image credit: Konami)

"We didn't want to change anything completely, because we were too afraid of touching the game."

Maciej Głomb

Hardwood plank in-hand, I take on the iconic Lying Figures enemies with relentless aggression. I know I don't need to kill them all – and in some Silent Hill games, you'd be wise not to – but the satisfying thwack of wood against meaty carcass is worth every moment of overkill. The precision element is certainly refreshing in Silent Hill 2 Remake, trading the unwieldy clunk of the original's fixed camera angles for a more targeted approach that allows me to off far more monsters than I would playing the original.

You may like
  • Silent Hill: Townfall Silent Hill Townfall's atmosphere is spot-on, but slow-burn terrors leave a tepid first impression
  • Simon in Silent Hill Townfall The best Silent Hill games of all time, ranked
  • Silent Hill Townfall review Silent Hill Townfall review: "Unrelentingly dark and disturbing horror"

The more I play, the more the puzzles and combat stand out to me as the biggest mechanical strengths of Silent Hill 2 Remake – even if Ito-san insists that "the game is not heavily oriented toward combat." The former is something Lenart is especially proud of himself. "I think we have been able to capture this smooth balance between the memory of the original game and new content that can, I think, surprise the long-time fans of the series," he says of the puzzle and level design reworks.

As a fan of third-person shooters and the way survival horror games have implemented their combat in recent years – Alan Wake 2, I'm looking at you – I'm not mad about it. It just gives James more ways to approach a situation, as well as giving me a fighting chance should I be unable to sneak past a foe.

But with a game like Silent Hill 2, even the smallest of changes are bound to surprise its dedicated fans one way or another. "At the very beginning, we didn't want to change anything completely, because we were too afraid of touching the game," lead producer Głomb admits, acknowledging the risks of remaking such a cult classic video game. "But after time, we saw that we needed to expand on the game in a way that would be competitive in this generation of consoles." 

These alterations might not be for everyone, but I find them refreshing. By the time I break into the Blue Creek Apartments, just over three hours into the preview session, I note how well the expanded zones help establish the world of Silent Hill for new and returning players alike. But there was one more surprise in store for me in the form of a nasty new enemy variant, though it's important to note that accoridng to Ito-san, there are "absolutely no brand new monsters" in the game.

Silent Hill 2 Remake in-development screenshot

(Image credit: Konami)

As I aim my flashlight-mounted handgun to help navigate the detritus of the nightmare apartment block, relief floods my body. The coast is somewhat clear, for now. It's a brief respite, because I soon come face to face with the Spider Mannequins. Or as I like to call them: the bane of my absolute stinking life.

I mean that with a lot of love. These monsters scurry across the floor, dodging my painstakingly-timed shots with unfair levels of grace that James can only dream of in his drab khaki raincoat. Mannequins give me the biggest jumpscares of the day, as many a lurking developer unfortunately becomes privy to. Every time I enter a room only to have a mannequin suddenly move in the corner, I'm thrown into a fear-fueled frenzy and batter it to death with my melee weapon, hissing the vilest profanity known to the English language to the gleeful titters of Team Silent and company.

Even this rage is borne of love. For all of Silent Hill 2 Remake's reworks to the form, flow, and style of the original, it more than succeeds at delivering a compulsive survival horror experience. Modern flourishes seek to bring it in line with today's genre standards, falling just shy of making any truly huge moves to break with its core conventions while showing new sides to a beloved franchise that's finally emerging from dormancy. Having had a closer look at what Bloober Team is aiming for on October 8, I'm more than ready to give Silent Hill 2 Remake the chance it deserves.


Silent Hill 2 launches on October 8 for PS5 and PC. Check out the other upcoming horror games slated to launch in 2024 and beyond if you already have your eye on the horizon.

TOPICS
Konami Capcom
CATEGORIES
PS5 PC Gaming Platforms PlayStation
Jasmine Gould-Wilson
Jasmine Gould-Wilson
Social Links Navigation
Senior Staff Writer, GamesRadar+

Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she started her games journalism career as a freelancer with TheGamer and Tech Radar Gaming before joining GamesRadar+ full-time in 2023. As part of the Features team, her duties include attending game previews and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional news or guides stint. In her spare time, you'll likely find Jasmine thinking/talking about Resident Evil, purchasing another book she's unlikely to read, or complaining about the weather.

Read more
Silent Hill: Townfall
Silent Hill Silent Hill Townfall's atmosphere is spot-on, but slow-burn terrors leave a tepid first impression
 
 
Simon in Silent Hill Townfall
Silent Hill The best Silent Hill games of all time, ranked
 
 
Silent Hill Townfall review
Silent Hill Silent Hill Townfall review: "Unrelentingly dark and disturbing horror"
 
 
A close-up of blue eyes
Horror Games I played 30 minutes of Alien Isolation 2 and yes, it is scarier than the original
 
 
Calvin holds up his handgun near jarred brains in The Sinking City 2
Survival Horror Games The Sinking City 2 review: "A Lovecraftian fusion of Resident Evil and Silent Hill that has its own gruesome pleasures"
 
 
A close-up of Calvin Rafferty in The Sinking City 2
Survival Horror Games Game of the Week – The Sinking City 2 is my Silent Hill-loving brain's new survival horror obsession
 
 
Latest in Silent Hill
Silent Hills
Silent Hill Hideo Kojima shares native PC port of P.T., leaving the modder who made it "speechless"
 
 
Silent Hill Townfall
Silent Hill Silent Hill Townfall's real hero is hiding in plain sight
 
 
Silent Hill townfall blood puzzle
Silent Hill Silent Hill Townfall blood puzzle solution
 
 
A crop of Simon looking at his CRTV among protest signs in St Amelia in Silent Hill Townfall
Silent Hill Horror game hiding is my nightmare, but Silent Hill Townfall's CRTV vision gives me the confidence to fight back
 
 
Silent Hill Townfall x-ray puzzle
Silent Hill How to take the X-Rays in Silent Hill Townfall
 
 
townfall blood pressure pulse o2
Silent Hill How to get the blood pressure, pulse and O2 in Townfall
 
 
Latest in Features
A Zabrak in a long coat with a gun aims out of frame, with Stormtroopers and Darth Vader visible in the background
Tabletop Gaming I was wary of D&D Star Wars, but it looking so much like Rogue One gives me hope
 
 
Kaius Konorious miniature painted using Warhammer Tone Pro, surrounded by paint pots
Tabletop Gaming Warhammer Tone Pro may sound like it's for experts, but the paint may be even better for beginners
 
 
Star Wars Galactic Racer landspeeder using afterburners and approaching start/finish line on Lantaana race
Racing Games Ex-Burnout devs came full circle for Star Wars Galactic Racer to bring the edge back to racing games
 
 
The Witcher 3 Remastered screenshot of Geralt with the sun setting behind him
RPGs Help! The Witcher 3 Remastered keeps distracting me with beautiful sunsets
 
 
Hugh Jackman as Wolverine in X-Men
Marvel Movies X-Men paved the way for Avengers: Doomsday, which makes the original mutants' inevitable doom even more heartbreaking
 
 
Key art for the upcoming co-op game from Ghost Town Games, Stage Fright.
Co-op Games "What we didn't want was to create a purely chaotic game this time around": Overcooked devs on Stage Fright being a new kind of co-op experience
 
 
LATEST ARTICLES
  1. Exclusive: Mary Livanos teases Wiccan and Speed's eventual appearance in the MCU
    1
    VisionQuest executive producer says people will "feel the brotherly love" when Wiccan and Speed eventually appear together in the MCU
  2. 2
    After the cancellation of Daredevil: Born Again, Charlie Cox hopes Matt Murdock will be in more Marvel movies
  3. 3
    Stardew Valley creator is "struggling" with Haunted Chocolatier thanks to the precedent he accidentally set himself: "It might disappoint millions of people"
  4. 4
    Ahead of GTA 6, Rockstar narrative lead says the American Dream previous Grand Theft Auto games were critical of is "more modest now" but still "out of reach for the average person"
  5. 5
    VisionQuest review: "Never reaches the inspired heights of WandaVision, but successfully closes the loop on the MCU's most unusual trilogy"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...