Latest about Playstation RPG Games

Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before"
By Anna Koselke published
News Larian Studios' lead has a point

Starfield and Deus Ex actor has done "a lot" of work with EA, but isn't sitting idly by as rumored AI-powered cost-cutting plans surface following controversial $55 billion buyout: "F*** you"
By Catherine Lewis published
News It's been claimed that investors are hoping to use AI to save money and help manage the $20 billion of debt EA is set to take on

All Wuthering Waves codes (October 2025) and how to redeem them
By Iain Wilson last updated
Guide All active Wuthering Waves codes, providing items such as Astrite, Resonance Potions, Revival Inhalers, and more

Upcoming RPGs for 2025 and beyond
By Emma-Jane Betts last updated
Upcoming From The Outer Worlds 2 to Witchbrook, these are all the upcoming RPGs still heading our way in 2025

"Not much has been done in that region in Fallout lore… So why not?": Fallout 76 is heading to Ohio for its biggest expansion in 5 years, and it's bringing Walton Goggins' The Ghoul along
By Rollin Bishop published
Interview Interview | Welcome to Burning Springs, Walton Goggins

Former Dragon Age director says it's "hard to imagine" BioWare pivoting from "very progressive messaging to having the reverse" following EA's $55 billion buyout, and public perception not being "apocalyptically bad" if it did
By Catherine Lewis published
News He also questions if The Sims would fit into the "messaging desires of the three groups that are involved in the acquisition"

The Witcher 4's biggest mystery comes from an accident, says series creator Andrzej Sapkowski, who "deemed it unworthy of development and narratively incorrect"
By Anthony McGlynn published
News The Witcher author says CD Projekt Red has "clung to the idea with remarkable tenacity"

Toby Fox says the "smart" way to make games is reusing what you can, but the way he makes Deltarune is "stupid": "Everything in the game is simply a container for a never-before-seen gimmick"
By Dustin Bailey published
News "The method that I have chosen is not very efficient for development"
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