Former Mass Effect devs know "there's a hunger" for big RPGs, so there's an "unbelievable amount of pressure" when making their upcoming sci-fi romp Exodus

Screenshot from an Exodus trailer, showing a white man reach out to a glowy alien object in a dark room.
(Image credit: Archetype Entertainment)

The former Mass Effect developers behind the very Mass Effect-esque sci-fi game Exodus know players have a big appetite for the kinds of epic RPGs that the team cut their teeth on, so there's a huge amount of pressure to live up to the hype.

"We know there's a hunger out there," Exodus narrative director, Drew Karpyshyn, says in an exclusive interview with GamesRadar+, this website here. "We're fans as well. We know the kind of games we like, and we know the audience is waiting for the next big one of these to drop, and that gives us a huge opportunity to fill that need. But it's an unbelievable amount of pressure, because their expectations are rightfully very high, and we're working very hard to make sure we meet those expectations."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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