Clair Obscur: Expedition 33 director praises the RPG sicko who managed to beat the most infamous boss by taking every hit without cheesing: "I tried to do it before release and I couldn't manage it"

Clair Obscur: Expedition 33 lead Gustave faces a gommage
(Image credit: Sandfall Interactive)

Clair Obscur: Expedition 33 developer Sandfall Interactive was merciful when it decided to make the game's most infamously punishing fight, the dastardly post-game superboss Simon, an optional encounter. Still, as is their call of duty, J'RPG completionists have been willfully tangling with the Expedition Zero madman and his giant sword since launch, but apparently not many of them come out on top without resorting to cheesy tactics.

Talking to GR+ sister publication Edge for its latest issue, Expedition 33 creative director Guillaume Broche said no one has managed to "break the game" in any unintended ways, but what did impress him was an unnamed and apparently incredibly skillful player who managed to take down Simon without cheesing him at all - and also without avoiding any of his massive swings.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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