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Bethesda was scared of making Fallout 3, but by Fallout 4 it had chilled out: "we don't have to be so reverential now"
By Scott McCrae published
News "Owning a franchise and an IP is different than feeling like you own it creatively."

Todd Howard drops the one Elder Scrolls 6 detail we were all dying to know: it'll "most definitely" have more trees than Skyrim
By Jordan Gerblick published
News Our most burning question about Elder Scrolls 6 has finally been answered

Clair Obscur: Expedition 33 lead says "it's good to have limitations," so the RPG studio won't "scale up" for any future projects
By Anna Koselke published
News "It's not tempting for us"

Clair Obscur: Expedition 33 director says the award-sweeping hit is "very different from traditional JRPGs"
By George Young published
News Sandfall Interactive had "absolutely no intention" making a JRPG

Ex-Bethesda lead reveals origins of Fallout's text and iconic "F*** You": "I was honestly expecting them to tell me to delete it"
By Ashley Bardhan published
News F*** you!

Kingdom Come: Deliverance 2 producer wanted a return to Morrowind-style RPGs where devs could take "creative risks"
By Kaan Serin published
News Warhorse Studios had a guiding light while making its historical sequel

Best PC games: The 25 greatest PC games to play right now
By Malindy Hetfeld last updated
Best List Put the best PC games to the test and make the most of your computer, no matter your genre of choice

Legendary D&D designer tells Larian AI critics to "maybe lighten up on the creatives who work their a*ses off day in and day out
By Jordan Gerblick last updated
news Robert Kuntz says the RPG community he helped create "used to be a lot more appreciative"
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