"Assassin's Creed Black Flag is the best pirate game of all time" according to Windrose devs, so of course they "took inspiration" from it for their viral open-world seafaring game
Windrose is "a combination of what we wanted to create and what we thought the players would want to play," producer says
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The developers of Windrose have cited Assassin's Creed: Black Flag as the best pirate game ever made ahead of the early access launch of its own survival game.
Speaking to Automaton in a new interview, the Windrose producer known mononymously as Phil (or Yar_master) was asked why the team wanted to create a pirate game, and if there were any piracy adventures that inspired it.
Phil explains: "It's a combination of what we wanted to create and what we thought the players would want to play. We indeed love the pirate theme, and believe this niche is still underserved today." The dev adds: "At the same time, we love survival games. We took inspiration from many great games like Assassin's Creed Black Flag, Valheim, Enshrouded and others to create our own PvE pirate game with survival at its core, but with a strong focus on adventure and exploration."
Article continues belowAs for pirate-specific games that the team loves, Phil admits that "with a team of 60, it's not easy to give an answer on behalf of the whole team," but adds: "The universal consensus in the team, I believe, is that Assassin's Creed Black Flag is the best pirate game of all time."
Windrose will enter early access on April 14 as announced during the Triple-i showcase last night, with the co-op survival adventure set to launch with three biomes. Although ironically, it may end up competing with what the team dubs the greatest pirate game ever made as its remake, Assassin's Creed: Black Flag Resynced, is rumored to be announced a couple days later on April 16.
With that said, Windrose definitely has the potential to be a popular one – with over 1.5 million Steam wishlists making it the eight most-wishlisted game on the storefront right now, so we'll just have to see how it goes down.
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Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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