Mojang hired a "cow whisperer" and "real animal voice actors" to record new Minecraft animal noises: "The cows started to speak to him immediately"
Just call 'em Moojang
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Minecraft's adorable Tiny Takeover update and its mob overhaul includes all sorts of adorable new animal sounds, and Mojang really crossed its meows and dotted its oinks to make sure everything sounded as authentic as possible.
Talking to PCGN, Minecraft senior product manager Anna Lundgren revealed that Mojang hired "real animal voice actors" to add some authentic new variety to its baby and adult mob sounds. Tiny Takeover's baby mob overhaul is the highlight, with Lundgren explaining that new sounds were recorded "for kittens, wolf puppies, foals, piglets, and baby chickens," but adult animals also got new sound variants.
Audio designer Sandra Karlsson explained during last weekend's Minecraft Live 2026 (via PCGN) what it was like being in the studio with actual, full-sized cows and someone whose job it is to communicate with them
"Sometimes there are a lot of animals, and sometimes the animals are really big," Karlsson said, adding that a "cow whisperer" was hired to elicit genuine cow noises from the herd. "He started to make some kind of 'Maaah' sound, and the cows started to speak to him immediately."
It's hard to be upset about new animal noises, especially those voiced by real animals, but generally the Minecraft community has been divided about update 26.1. An ongoing discussion on Reddit has players on one side arguing that the new update is "a low effort marketplace add-on" adding "zero value to the survival experience or the game's progression," while people on the other side say "Mojang can never win.
"They go for big updates that take ages, people complain; they go for smaller updates that come out more frequently, but people complain."
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
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