Marvel's Blade and Deathloop director says Microsoft's closure of sister studio Arkane Austin is a "f***ing gut stab"

Redfall key art
(Image credit: Bethesda)

Arkane Lyon's studio head has weighed in on Microsoft's decision to shut down Arkane Austin.

Earlier today, May 7, Microsoft announced it would be closing down Arkane Austin effectively immediately, halting all ongoing development on Redfall, as well as shutting down several other Bethesda-operated studios, including Hi-Fi Rush makers Tango Gameworks.

Now, Dinga Bakaba, studio head at Arkane Austin's sister studio Arkane Lyon, has weighed in on the shuttering of the studio. In the tweet thread below, Bakaba sends out a clear message to any "executive reading this," reminding them that their duty is to take care of the people who make the entertainment products for them.

"Don't throw us into gold fever gambits, don't use us as strawmen for miscalculations/blind spots, don't make our work environments darwinist jungles," Bakaba adds. The developer also writes that bosses are "proud" of their workers when they deliver a good game, but they should also be proud of their staff when the "times are tough."

"It's a fucking gut stab," Bakaba adds, while also revealing that Arkane Lyon is safe from Microsoft's closures. "Please be tactful and discerning about all this, and respect affected folks' voice and leave it room to be heard, it's their story to tell, their feelings to express," the Blade creative director also writes, while also warning others off discussing the "immersive sim curse."

As for Redfall, although Microsoft has confirmed that ongoing development on the shooter has ceased, Arkane Austin will reimburse those who paid $100 for additional characters, which have never been released.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.