Soviet city builder with 14,606 Steam reviews and a 'Very Positive' user score is finally leaving the Early Access Gulag after 5 years

Workers and Resources: Soviet Republic
(Image credit: Hooded Horse)

After five years in Steam Early Access, Workers & Resources: Soviet Republic is finally exiting early access for a full launch next month on June 20.

Simply put, Workers & Resources challenges you to transform a fledgling cityscape into a bustling Soviet republic. You'll need to construct buildings and manage the time of your citizens while also tackling complex problems like solving traffic and logistics solutions.

Workers & Resources' global economy and your loyalty to the Soviet party itself are pretty much paramount in the new city builder. The global economy itself responds to all your choices throughout the game, and it's not hard to see how a tough economy could spell disaster for players.

After five years of early access, though, we'll have new buildings to construct and activities for citizens to undertake in their spare time, like exercising. There are also brand new "Western vehicles" to expand the transportation system in Workers & Resources.

Additionally, the game's education system has had a "complete revamp," to maximize the importance of teachers in your Soviet republic. Workers & Resources will also have graphical improvements, in particular for the electronics components factory, woodcutting post, sawmill, and panels factory buildings. Finally, there'll be improved factory connection notes for better management across increasingly big production chains.

When it launches next month, Workers & Resources will be available for $39.99/£34.99/€39.99 via Steam, GOG, and the Epic Games Store. That's actually the same price the game is available for right now in Steam Early Access.

Check out our list of the best city builders for 15 top games to play while you wait for Workers & Resources to arrive.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.