Backlash to Sony ending PS5 discs comes from a "vocal minority of a revenue minority," analyst says - but that's still a community "that spends a lot of money"
There are people who love buying physical games whenever they can
Come January 2028, Sony will be out of the physical games market, ceasing production on new discs for PlayStation consoles. There's been fervent outcry since this was announced, with studios across the industry reacting to the shift. As loud as the pushback seems, one analyst believes it's really the smaller half of the overall audience.
In a newsletter examining Sony's push toward digital, Rhys Elliott, head of market analysis at Alinea Analytics, examined the market forces that led to the choice. He looks at the sales percentages across a number of best-sellers on the PS5.
Resident Evil: Requiem and Marvel's Wolverine boast strong disc sales: the former saw just over 30% of its copies shift through physical on PlayStation 5, while the latter saw over 32%. Pragmata and Onimusha: The Way of the Sword are above 40% in physical sales, whereas 007: First Light, Assassin's Creed Black Flag Resynced, and Crimson Desert all come in under 30%.
There's a spectrum, but the point is disced games do account for a lot of copies sold for single-player releases. Multiplayer is a different story. Discs for FC 27, Madden 27 and MLB The Show 26 are all below 10% on PS5.
Those may not seem as prominent, but they're huge money-spinners, and the disparity points to differing behaviours across particular communities. People who enjoy big single-player experiences are buying more discs, but sports fans and live-service players are almost completely digital in how they pick up games.
That matters significantly to Sony's bottom line, Elliot points out, because producing discs requires a pricy pipeline, from manufacturing through to the final purchase. Digital negates all of that, on a marketplace Sony has much more control over.
"The backlash is mostly a vocal minority of a revenue minority," he writes. "But it’s a minority that really matters, and a minority that spends a lot of money on PlayStation." You're talking about longtime fans and fervent collectors here. People who actively pre-order, often on collector's editions, and who remain engaged in the months and years after a game's release.
Weekly digests, tales from the communities you love, and more
He points out "some will walk," but the corporation knows many will just buy their games through the PS Store, however begrudgingly. The big issue, he believes, is an underlying cynicism because of the messaging.
"Sony is usually quiet and doesn’t talk much, which can sometimes be a strength. It hasn’t been a strength here," he adds. I'd agree. Physical forever - keep buying PS5 discs while you can.
Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.