Pokopia finally gives starving Pokemon Mystery Dungeon fans some food with its talking 'mons as the life sim's devs "really focused" on conveying each one's "unique personality"

Pokemon Pokopia screenshot showing Charmander, Bulbasaur, and Squirtle all gathered around a Ditto in human form between two green trees
(Image credit: The Pokemon Company)

Chief director of Pokopia at Koei Tecmo, Takuto Edagawa, says that his team was "very focused" on writing dialogue for each of the game's individual Pokemon, with the game's producer at The Pokemon Company, Kanako Murata, calling the large amount of conversation between Pocket Monsters "top class".

In an interview with Famitsu that's been translated by GamesRadar+, Edagawa, Murata and the game's director at Game Freak, Shigeru Ogawa, discuss the amount of dialogue between Pokemon that will be featured in Pokopia, and how it showcases each species "unique personality."

George Young
Freelance News Writer

Freelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.

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