Final Fantasy Crystal Chronicles: Echoes of Time - hands-on

The Crystal Chronicles series has never quite achieved its potential. From baffling design decisions – such as the original requiring not only a GameCube but also a mess of cables and a GBA for each player – to Ring of Fates’ curious omission of online play, Square Enix have always managed to stab themselves in the foot. Until now, that is.

It isn’t radically different to last year’s Ring of Fates, although the setting and plot seem far more interesting this time. Rather than being forced to play as a set character, you can now be any race or gender you wish – and use the same hero in multiplayer. Joining or hosting a game is as simple as touching a save crystal in the single-player world, whereupon up to three friends will be dumped into your game, or you into one of theirs. Dropping out of a session is just as easy.