Dragon Age's lead writer defends Starfield's lack of romance options
Smooches aren't for everyone
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Starfield’s romance options are limited to four specific companions, but the former lead writer of the Dragon Age series thinks that’s good news, actually.
Starfield’s game director Todd Howard revealed the number of romanceable companions earlier this month, where he said: “the four main Constellation [NPCs] are the ones that support full questlines for them and for romance.” Lots of fans expressed disappointment at that figure considering the game will have around 1000 planets to explore, and presumably a lot of people to meet, but it’s not all bad news.
David Gaider, the creator of Dragon Age’s world, thinks the leaner amount of romance options could be good. “I’d say this is a good thing, and hopefully speaks of a ‘quality over quantity’ mindset, at least on the narrative side,” wrote Gaider in a tweet responding to the Starfield news. He continued to say: “Unless a meaningful romance arc is the kind of thing one imagines an AI could whip up… in which case, ew.”
That’s not a bad or surprising point from Gaider since the very first Dragon Age game also had four romance options, and is widely regarded as one of the best RPGs of its kind. For comparison, some other stellar games also have a leaner amount of romance options including Cyberpunk 2077 (with four), the first Mass Effect (with three), and The Witcher 3 (which only has two primary ones.)
Gaider had some other interesting thoughts on Bethesda’s upcoming game. One commenter wondered why Starfield had attracted so many negative online takes, and Gaider responded that “the scepticism probably comes from the promises of endless content but also meaningful content… things which haven’t really been compatible to date.” That’s a valid concern for a game that can be played for up to 500 hours.
Starfield is set to launch on September 6th for Xbox, PC, and Game Pass.
In the meantime, you can impatiently check out everything we know about Starfield.
Weekly digests, tales from the communities you love, and more
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.


