Grapping itself is a more interesting affair. Characters use a combination of a special energy weapon and special attack “bullets” in combat against enemies. The basic weapon strikes can be used for simple combo attacks, or for knockdowns and air launches. They can also be used in conjunction with the “bullet” attacks, which are collectible, customizable special skills that can be equipped 6 at a time and used for a variety of attack and defense techniques. Finally, there’s the “beat combo” skill, which is a special weapon combo attack involving timed button presses to a musical beat, like in a music game. It all might sound confusing at first, but the combat is actually quite simple to learn.
It's got some funky beats, but the combat is off-key
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|Description||This funky fighting game could probably have used a bit more time getting its act together.|
|US censor rating||"Everyone 10+"|
|UK censor rating||""|
|Release date||1 January 1970 (US), 1 January 1970 (UK)|