Deus Ex: Human Revolution animator shares behind-the-scenes clips for its 10-year anniversary

Deus Ex: Human Revolution
(Image credit: Square Enix)

Former Deus Ex: Human Revolution animation lead Jonathan Cooper shared some cool making-of clips to celebrate the game's 10-year anniversary. 

As Cooper explained in a Twitter thread, he "didn't stick around for the whole project," but was on the animation team long enough to accrue some interesting behind-the-scenes snippets. The few he shared were "created for the successful greenlight pitch" and demonstrate how the abilities of protagonist Adam Jensen were pitched and how they evolved.

The Strength augmentation reel, for instance, is an early look at the game's x-ray vision and how it played into stealth – that, and snapping a dude's neck after punching a hole in the wall behind him, which is still cool 10 years later. 

The bit about hacking is especially interesting. Cooper explained that, even very early on, the team at Eidos-Montreal "wanted hacking to be in-game rather than just a UI so the player had to consider their surroundings." This made hacking feel like more of a risk and less of a minigame, and this is reflected in the blurbs for its early reel. 

I also love the bit on dialogue – not just for the detail about Human Revolution's first-person conversations, but because Lara Croft herself makes an appearance in this old video. Cooper explained that, because Human Revolution used the same engine as Tomb Raider: Legend, the team was able to use assets from the latter as stand-ins when needed. But as much as I love the idea of Lara randomly popping up during internal playtests, Cooper confirmed to me that Lara only ever appeared in that one video. It's still a fun not-crossover to see, though. 

"I really enjoyed playing the game on release," Cooper concludes. "[Deus Ex: Human Revolution] and Mankind Divided are two of my favourite games (along with the original Deus Ex) and the team made many smart art and design choices to bring the series to a AAA level."

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Austin Wood

Austin freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree, and he's been with GamesRadar+ since 2019. They've yet to realize that his position as a senior writer is just a cover up for his career-spanning Destiny column, and he's kept the ruse going with a focus on news and the occasional feature, all while playing as many roguelikes as possible.