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  2. Survival Horror

Daylight will scare you even on the E3 showfloor

Features
By Tom Magrino published 13 June 2013

Atlus’ PS4 debut has ghosts

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Screaming for daylight

Screaming for daylight

For its first next-gen effort, Atlus is looking to freak your shit out in a very serious and remorseless way. Those scares come courtesy of the Zombie Studios-developed Daylight, which is scheduled for release in early 2014 on the PS4 and PC. We saw it in the middle of the cavernous West Hall at E3, and even with 10,000 people around, the creeping horror of it all had us desperately wanting to flee.

Daylight has a few interesting things going for it. First, its opening. When you boot up the game, youll find yourself in a creepy hospital ward, with a cell phone and not much else. The cell phone doubles as a flashlight, and the game lasts only as long as the battery power on the phone (about 45 minutes). In that time, youll need to seek out clues, find trinkets to unlock magically warded doors, and generally run like hell from petrifying ghosts. Dont expect to know where youre going, though, as levels are procedurally generated, changing each time you play.

The setting alone is frightening, and Zombie Studios (who are also working on Blacklight Retribution) is ramping up those scares by making the controls as tactile as possible. For instance, to open a door, youll hold down R2 and slowly push up on the left thumbstick. Something about the movement is just plain freaky. Oh, and perhaps best of all, PS4s Eye will be watching you, so when that jump scare comes, expect to have your picture taken.

Click on further to see the newest screens and info for the game.

Page 1 of 10
Page 1 of 10
You'll start in a hospital ward. It's freaky as hell.

You'll start in a hospital ward. It's freaky as hell.

Page 2 of 10
Page 2 of 10
The hospital ward is littered with children's toys. It's freaky as hell.

The hospital ward is littered with children's toys. It's freaky as hell.

Page 3 of 10
Page 3 of 10
The light on your phone burns out after about 45 minutes. It's freaky as hell.

The light on your phone burns out after about 45 minutes. It's freaky as hell.

Page 4 of 10
Page 4 of 10
The ink stain on this piece of paper is actually a ghost. It's freaky as hell.

The ink stain on this piece of paper is actually a ghost. It's freaky as hell.

Page 5 of 10
Page 5 of 10
Occasionally, you'll see blood on the wall and you'll have no idea how or why it got there. It's freaky as hell.

Occasionally, you'll see blood on the wall and you'll have no idea how or why it got there. It's freaky as hell.

Page 6 of 10
Page 6 of 10
This creepy hallway may not be here the second time you play. It's creepy as hell.

This creepy hallway may not be here the second time you play. It's creepy as hell.

Page 7 of 10
Page 7 of 10
Why are all those windows broken? I DON'T KNOW! It's creepy as hell.

Why are all those windows broken? I DON'T KNOW! It's creepy as hell.

Page 8 of 10
Page 8 of 10
Look, your flashlight really isn't going to help you here. It's freaky as hell.

Look, your flashlight really isn't going to help you here. It's freaky as hell.

Page 9 of 10
Page 9 of 10
Just forget it. You're going to die.

Just forget it. You're going to die.

Page 10 of 10
Page 10 of 10
CATEGORIES
PC Gaming PS4 Platforms PlayStation
Tom Magrino
Tom Magrino
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Whispers in the Fog appearing in the Future Games Show Summer Showcase
Listen to the voices in Whispers in the Fog, to solve the mystery of its cursed Japanese forest
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Slender: The Arrival VR appearing in FGS Live from GDC
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